Jan
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c245daf56e
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fix: loaded zone definitions do not set type fastfile if undefined
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2024-10-08 20:10:40 +02:00 |
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Jan
|
1861bd689c
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chore: respect previously set game when including additional zone files
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2024-10-05 11:19:41 +01:00 |
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Jan
|
b156c7348a
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refactor: use asset_type_t for ZoneDefinition
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2024-10-05 10:56:56 +01:00 |
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Jan
|
5cc52c42cd
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refactor: image and obj data loading
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2024-09-26 07:22:35 +02:00 |
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Jan
|
5fee875495
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chore: use filename of argv0 in UsageInformation
|
2024-09-23 23:05:04 +02:00 |
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Jan
|
32480a75eb
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chore: give all args to arg parser instead of omitting arg0
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2024-09-23 22:38:18 +02:00 |
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Jan
|
da18291c89
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chore: improve args code for other tools
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2024-09-23 20:00:00 +02:00 |
|
|
d44b91485d
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feat(Linker): add verbose loggin when writing of zones begins
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2024-09-11 17:13:42 +02:00 |
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Jan
|
74a54ec981
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feat: add command line args to add asset and source search paths without overriding all
|
2024-09-08 21:07:49 +01:00 |
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Jan
|
8ea9380526
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chore: fix command line description for linker gdt and source args
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2024-09-08 21:43:45 +02:00 |
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Jan
|
147de6e240
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feat: add zone_raw/?project? as default source directory
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2024-09-08 21:42:49 +02:00 |
|
Jan
|
c6ffdedb81
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feat: load raw game folder relative to binary to be able to always locate it, even when in a different working directory
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2024-09-08 16:15:45 +02:00 |
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Jan
|
42a3e207e5
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fix: referencing files in cwd without dot slash
|
2024-08-21 10:45:05 +02:00 |
|
Jan
|
fc5853eaa4
|
fix: make all game names be supported in lowercase instead of only t6
|
2024-08-12 10:20:04 +02:00 |
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Jan
|
e4beee3d7e
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chore: use std format in linker
|
2024-08-12 09:47:15 +02:00 |
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Jan
|
0e1f0eef7f
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fix: make specified game name case insensitive
|
2024-08-12 09:29:52 +02:00 |
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Jan
|
1117339542
|
fix: log when a specified game is unsupported
|
2024-08-12 09:25:37 +02:00 |
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Jan
|
dd2c97f7a0
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chore: adjust log levels in linker
|
2024-08-12 09:18:22 +02:00 |
|
Jan
|
a3acba8bc0
|
chore: update all usages of memory manager allocation
|
2024-04-22 21:21:48 +02:00 |
|
Jan
|
239001e6f2
|
refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
|
Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
|
Alex
|
aa2bebedde
|
Merge branch 'Laupetin:main' into main
|
2024-02-06 22:01:47 -05:00 |
|
Jan
|
ac0d8a83a0
|
chore: refactor pool allocation and add indirect references
|
2024-02-06 23:03:40 +01:00 |
|
Alex
|
e2f8892278
|
clang formatting
|
2024-01-26 13:05:07 -05:00 |
|
Alex
|
80da882b4d
|
Merge branch 'Laupetin:main' into main
|
2024-01-26 12:15:26 -05:00 |
|
Alex
|
a020de6f80
|
SoundBankWriter code
|
2024-01-26 12:14:47 -05:00 |
|
Jan
|
0b0b888b0d
|
chore: make help command return exit code 0
|
2024-01-23 23:14:52 +01:00 |
|
Jan
|
05437cfd7d
|
feat: add version command line arg to all executables
|
2024-01-23 23:14:52 +01:00 |
|
Clang Format
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
Jan
|
483d47d79e
|
Build referenced targets from within zone definitions
|
2023-10-21 15:33:14 +02:00 |
|
Jan
|
85b6c3f6bd
|
Introduce "none" project type
|
2023-10-21 15:33:14 +02:00 |
|
Jan
|
0b4a0ac070
|
Add possibility to build different targets in the same project for e.g. IPaks
|
2023-10-21 15:33:14 +02:00 |
|
Jan
|
8514378465
|
Write IPak base skeleton without data
|
2023-10-07 19:41:54 +02:00 |
|
Jan
|
23d0fe1eb0
|
Always load/unload project specific zones
|
2023-10-07 15:17:06 +02:00 |
|
Jan
|
fb5c67b5ce
|
Add possibility to include asset lists in project definition
|
2023-10-07 15:06:41 +02:00 |
|
Jan
|
e4fd8543e3
|
Read project type from zone file
|
2023-10-07 13:29:27 +02:00 |
|
Jan
|
480bc81522
|
Extract search path related code from Linker into separate class
|
2023-10-07 10:54:09 +02:00 |
|
Jan
|
e7f52e5dc7
|
Abort linking when loading specified zone failed due to missing file
|
2023-10-05 20:29:38 +02:00 |
|
Jan
|
bb94162be4
|
Add possibility to override zone name in zone definition
|
2023-09-28 20:52:16 +02:00 |
|
Jan
|
e36367fe01
|
Rename linker "zone" to "project"
|
2023-09-28 20:28:34 +02:00 |
|
Jan
|
686102a59e
|
Add game pattern to search paths
|
2022-08-13 20:49:33 +02:00 |
|
Jan
|
2108737f22
|
Explicitly state whenever unloading zones in linker
|
2022-04-16 16:42:33 +02:00 |
|
Jan
|
95b2e4b851
|
fix linker not having "no optimization" command line argument available
|
2021-12-29 11:49:11 +01:00 |
|
Jan
|
5e31be9bac
|
Finalize menu assets after loading all assets
|
2021-12-29 00:20:54 +01:00 |
|
Jan
|
d24e847204
|
Add command line argument for disable menu optimizations on loading
|
2021-12-28 18:26:41 +01:00 |
|
Jan
|
b082e471e7
|
Add permissive mode for menu parsing that accepts unknown script tokens as long as they can be put into the script
|
2021-11-28 17:55:26 +01:00 |
|
Jan
|
d5780a1124
|
Add Model dumping for T6
|
2021-08-14 15:39:40 +02:00 |
|
Jan
|
f201dfafd8
|
IW5 support initial commit
|
2021-07-23 01:12:36 +02:00 |
|
Jan
|
2ac1ec7cb0
|
Add zone writing for T5
|
2021-06-24 16:58:12 +02:00 |
|
Jan
|
2edca7a57e
|
Add T5 basis
|
2021-04-27 18:19:32 +02:00 |
|