Jan
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be6c30c503
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refactor: rework search paths
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2025-01-01 18:14:39 +01:00 |
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Jan
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fd421c4784
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chore: use std format for linker and unlinker args
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2025-01-01 18:14:39 +01:00 |
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Jan
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c034ac790a
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refactor: refactor ZoneDefWriter
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2024-10-19 10:49:56 +02:00 |
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Jan
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5fee875495
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chore: use filename of argv0 in UsageInformation
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2024-09-23 23:05:04 +02:00 |
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Jan
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05437cfd7d
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feat: add version command line arg to all executables
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2024-01-23 23:14:52 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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bba96b248d
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Add skip obj unlinker arg
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2022-04-22 23:21:23 +02:00 |
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Jan
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6e57834dc6
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Warn user whenever specified asset type is unrecognized
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2022-04-16 17:13:28 +02:00 |
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Jan
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9184c0265e
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Add legacy menu dumping unlinker command line argument
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2021-10-24 10:16:53 +02:00 |
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Jan
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868bd070d0
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Include and exclude asset type dumping configured by command line args
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2021-10-11 18:47:53 +02:00 |
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Jan
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24145e15e2
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Dump IW4 xmodels as obj
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2021-08-01 00:30:12 +02:00 |
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Jan
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4f995751ce
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Add load argument to unlinker to load zones before trying to unlink specified zones
this allows to make sure certain ipaks are loaded before dumping
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2021-03-27 16:45:30 +01:00 |
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Jan
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a18f001130
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Dump zones in zone_dump/zone_raw subfolder
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2021-03-22 13:23:24 +01:00 |
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Jan
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e6a91c0305
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add linker basis
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2021-03-08 12:46:27 +01:00 |
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Jan
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b891f9527e
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Change the condition under which assets are dumped inside a gdt:
Make the parameter --gdt to manually make the tool dump as a gdt
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2021-03-07 15:25:47 +01:00 |
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Jan
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fc59a09d02
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Make unlinker open a gdt file if not raw specified
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2021-03-06 12:09:00 +01:00 |
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Jan
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9572391082
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Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
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2020-02-18 17:15:51 +01:00 |
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Jan
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23f77bb335
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Unlinker: Make parsing specified command line arguments its own class
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2020-02-14 23:40:47 +01:00 |
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