Jan
|
c89a6631b0
|
chore: replace custom vector, quaternion, matrix implementation with eigen library
|
2024-05-12 19:32:06 +02:00 |
|
Jan
|
9979275f8c
|
fix: gltf mesh wrong bone and invertBindMatrix transformations
|
2024-05-12 16:42:44 +02:00 |
|
Jan
|
17dee65337
|
fix: t6 vertex weights for more than one bone
|
2024-05-12 16:37:26 +02:00 |
|
Jan
|
e0dd0ac9dc
|
chore: add eigen library for vector math
|
2024-05-12 16:35:46 +02:00 |
|
Jan
|
a9488b8152
|
chore: normalize asset names before adding to asset pools
|
2024-05-11 12:57:17 +02:00 |
|
Jan
|
499b752272
|
chore: add names to exported gltf models
|
2024-05-11 01:51:28 +02:00 |
|
Jan
|
5c06b6e5e4
|
chore: dump gltf skin inverseBindMatrices
|
2024-05-11 01:23:52 +02:00 |
|
Jan
|
6a1962b65a
|
chore: export separate root node for gltf
|
2024-05-11 01:23:52 +02:00 |
|
Jan
|
1c105db5bc
|
fix: quaternion multiplication and division
i hope its correct at least, quaternions are not my strength
|
2024-05-11 01:23:51 +02:00 |
|
Jan
|
c74be5e8ae
|
chore: dump gltf vertex weights
|
2024-05-11 00:44:03 +02:00 |
|
Jan
|
9ab78d5384
|
fix: correct asset references in xmodel material dumping
|
2024-05-09 22:12:39 +02:00 |
|
Jan
|
a0138c8abc
|
chore: set gltf material default metallicness to 0
|
2024-05-09 22:12:39 +02:00 |
|
Jan
|
1a35152098
|
chore: dump more information about gltf materials
|
2024-05-09 22:12:38 +02:00 |
|
Jan
|
ebccd67676
|
chore: fill dumped gltf min max fields for position accessor
|
2024-05-09 22:12:38 +02:00 |
|
Jan
|
c587dae05f
|
fix: build on linux
|
2024-05-09 22:12:38 +02:00 |
|
Jan
|
07fa12b7f6
|
chore: implement mesh gltf export
|
2024-05-09 22:12:38 +02:00 |
|
Jan
|
a39e993cc6
|
chore: use XModelCommon for dumping obj to reduce code duplication
|
2024-05-09 22:12:37 +02:00 |
|
Jan
|
45684ac828
|
fix: accidentally dumping NORMAL twice for xmodel export
|
2024-05-09 22:12:37 +02:00 |
|
Jan
|
2497a9f228
|
fix: use after free when dumping xmodel vertex weights
|
2024-05-09 22:12:37 +02:00 |
|
Jan
|
826e59d627
|
chore: update xmodel common to be a struct with substructs
|
2024-05-09 22:12:37 +02:00 |
|
Jan
|
0a65c93aa5
|
chore: move materialIndex to XModelObject
|
2024-05-09 22:12:36 +02:00 |
|
Jan
|
1bc1c12244
|
chore: fix linux build
|
2024-05-09 22:12:36 +02:00 |
|
Jan
|
0d96213f21
|
chore: export gltf basic attributes
|
2024-05-09 22:12:36 +02:00 |
|
Jan
|
8a0c93d3d8
|
feat: add gltf and glb as model dumping formats
|
2024-05-09 22:12:36 +02:00 |
|
Jan
|
f2438bea12
|
chore: write gltf header with new writers and outputs
|
2024-05-09 22:12:35 +02:00 |
|
Jan
|
c27f4ed544
|
chore: add output implementations for gltf and glb
|
2024-05-09 22:12:35 +02:00 |
|
Jan
|
7a0930a208
|
chore: add json types for gltf
|
2024-05-09 22:12:35 +02:00 |
|
Jan
|
d4ef9fa3d9
|
chore: move xmodel packages
|
2024-05-09 22:12:35 +02:00 |
|
Jan
|
abc3003b5b
|
chore: implement base loading and writing of xmodel json
|
2024-05-09 22:12:34 +02:00 |
|
Jan
|
237dc83cfc
|
chore: update xmodel structs
|
2024-05-09 22:12:30 +02:00 |
|
Jan
|
28610ae7a9
|
feat: log invalid enum values for infostring loaders
|
2024-05-09 20:38:23 +02:00 |
|
Jan
|
ae43a994b9
|
chore: update usages of AddAsset for template asset struct api
|
2024-04-23 00:49:05 +02:00 |
|
Jan
|
931fe695e1
|
refactor: use template asset structs for AddAsset api
|
2024-04-23 00:06:28 +02:00 |
|
Jan
|
d0c7311dce
|
fix: iw4 and iw5 structured data def asset using wrong struct
|
2024-04-23 00:05:56 +02:00 |
|
Jan
|
eb0cec1d81
|
refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
|
2024-04-22 23:36:21 +02:00 |
|
Jan
|
0b61fc6e81
|
chore: add asset structs for all games containing enum entry and type
|
2024-04-22 23:14:29 +02:00 |
|
Jan
|
a3acba8bc0
|
chore: update all usages of memory manager allocation
|
2024-04-22 21:21:48 +02:00 |
|
Jan
|
0845cccd12
|
refactor: change memory manager API to use a type template
|
2024-04-22 21:21:47 +02:00 |
|
Jan
|
aa59768416
|
chore: remove previous manual lower case conversions of indirect asset references
|
2024-04-22 19:28:41 +02:00 |
|
Jan
|
6bd6635a83
|
feat: normalize asset names before loading
|
2024-04-22 19:23:54 +02:00 |
|
Jan
|
04b80b5208
|
chore: move AddAsset function shortcuts to interface
|
2024-04-22 18:52:47 +02:00 |
|
Jan
|
6ca7d892f9
|
fix: iw5 weapon attachment and override loading
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
94aee91592
|
chore: remove unnecessary weapon defaults
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
1601c87481
|
chore: set internal name earlier
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
e764373013
|
feat: load iw5 weapons
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
fedd955e68
|
fix: attachment loader not properly loading attributes
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
191965a970
|
chore: do not only load infostring arrays as pairs but n entries
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
199be31835
|
fix: bounce sound for iw4 weapons
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
49239f2007
|
chore: rename fx related override structs in iw5
|
2024-04-21 19:48:59 +02:00 |
|
Jan
|
d3c0325fea
|
feat: load iw5 weapon attachments from raw
|
2024-04-21 19:39:29 +02:00 |
|
Jan
|
28949f4ee8
|
chore: use constants for model array sizes in iw5 attachment writing
|
2024-04-21 19:39:28 +02:00 |
|
Jan
|
8587b495e7
|
docs: link documentation of currently supported assets in the README
|
2024-04-15 19:24:20 +02:00 |
|
Jan
|
49b1a94f7d
|
docs: clarity game names in supported asset types documentation
|
2024-04-15 19:21:53 +02:00 |
|
Jan
|
42b5270a78
|
docs: add documentation about supported asset types
|
2024-04-15 19:20:00 +02:00 |
|
Jan
|
9248cc323c
|
feat: dump iw5 weapon attachments as json
|
2024-04-14 12:48:18 +02:00 |
|
Jan
|
a2d649ed66
|
chore: change std optional json serialization to not include property if unset
|
2024-04-14 12:47:57 +02:00 |
|
Jan
|
f8c9e62624
|
chore: add missing iw5 weapon fields
|
2024-04-07 23:40:34 +02:00 |
|
Jan
|
f63e7c7f35
|
chore: dump missing WeaponCompleteDef fields
|
2024-04-07 23:09:29 +02:00 |
|
Jan
|
dc99acd3f6
|
chore: fix using extent of keys instead of values
|
2024-04-07 23:04:19 +02:00 |
|
Jan
|
cca67ebafa
|
chore: dump iw5 weapon notetrack overrides
|
2024-04-07 23:04:13 +02:00 |
|
Jan
|
7b23461e2a
|
chore: dump iw5 weapon reload overrides
|
2024-04-07 23:04:00 +02:00 |
|
Jan
|
c1a4874791
|
chore: add static assertions for weapon field names
|
2024-04-07 23:03:36 +02:00 |
|
Jan
|
4f0d9674ff
|
chore: dump iw5 weapon fx overrides
|
2024-04-07 23:03:30 +02:00 |
|
Jan
|
ea0cb66eae
|
chore: dump iw5 weapon sound overrides
|
2024-04-07 23:02:59 +02:00 |
|
Jan
|
8554939c91
|
chore: dump iw5 weapon anim overrides
|
2024-04-07 21:01:20 +02:00 |
|
Jan
|
a27241701b
|
chore: add iw5 weapon indirect asset references
|
2024-04-07 14:10:50 +02:00 |
|
Jan
|
fecd486f44
|
chore: dump iw5 attachments that are used by weapons
|
2024-04-07 14:10:50 +02:00 |
|
Jan
|
c68f4015d2
|
chore: add comment about iw5 missing weapon fields
|
2024-04-07 10:54:28 +02:00 |
|
Jan
|
3dad9d60da
|
chore: fix typo in structs
|
2024-04-07 10:54:04 +02:00 |
|
Jan
|
9c4128b830
|
chore: update iw5 weapon fulldef sizes
|
2024-04-07 09:49:53 +02:00 |
|
Jan
|
7be21ebb20
|
feat: dump iw5 weapons on iw4 level
|
2024-04-06 11:46:39 +02:00 |
|
Jan
|
9b19b5f26f
|
fix: linux build
|
2024-04-03 00:10:06 +02:00 |
|
Jan
|
5474cc6655
|
fix: wrong preprocessing of technique templates
|
2024-04-03 00:02:45 +02:00 |
|
Jan
|
976fbf94f8
|
fix: make vertex decl asset references work when building
|
2024-04-02 23:52:38 +02:00 |
|
Jan
|
d1a189defc
|
chore: convert anim names to lower before adding as indirect asset references
|
2024-04-02 23:49:24 +02:00 |
|
Jan
|
a1cf4ef30b
|
feat: load iw4 weapons from raw
|
2024-04-02 23:49:06 +02:00 |
|
Jan
|
666ea2be9d
|
chore: change tests to reflect new action parsing behaviour
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
89074c8601
|
fix: not reallocating IW5 clipMap pInfo from temp block
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
fc18f81302
|
fix: consider asset references when looking for assets of zone
|
2024-03-30 17:44:55 +01:00 |
|
Jan
|
e7a9e4b528
|
chore: use const reference for assetName in GetAsset methods
|
2024-03-30 17:19:32 +01:00 |
|
Jan
|
f001107ad1
|
docs: update docs repo url
|
2024-03-29 11:14:13 +01:00 |
|
Jan
|
239001e6f2
|
refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
|
Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
|
Jan
|
1b13f1f1b4
|
refactor: only use sizeof with parenthesis
|
2024-03-24 19:56:06 +01:00 |
|
Jan
|
4f0ee35740
|
refactor: use std::extent_v instead of std::extent
|
2024-03-24 19:46:43 +01:00 |
|
Jan
|
e62e4c873e
|
fix: not loading t6 weapon camo shader consts from json
|
2024-03-24 16:57:47 +01:00 |
|
Jan
|
b1ff653dc8
|
style: fix formatting
|
2024-03-24 16:35:10 +01:00 |
|
Jan
|
742b8d5bc6
|
chore: restructure t6 weapon camo json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
c881cd6fd3
|
feat: load t6 weapon camo from json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
af37476e23
|
chore: make material json loader use anonymous namespace
|
2024-03-24 16:24:01 +01:00 |
|
Jan
|
73d6d2bf5c
|
feat: dump t6 WeaponCamo asset as json
|
2024-03-24 01:20:49 +01:00 |
|
Jan
|
cf02d7ac83
|
chore: use anonymous namespace for JsonMaterialWriter
|
2024-03-24 01:20:22 +01:00 |
|
Jan
|
cf891e458a
|
chore: move json classes to json folder
|
2024-03-24 00:51:33 +01:00 |
|
Jan
|
f7f44e972d
|
docs: fix broken examples link
|
2024-03-03 12:17:17 +01:00 |
|
Jan
|
5aec94048c
|
docs: add clarification about building yourself and downloading a release
|
2024-03-03 11:49:51 +01:00 |
|
Jan
|
105370f7eb
|
docs: move up the documentation and example section
|
2024-03-03 11:48:25 +01:00 |
|
Jan
|
6f5f8d92dc
|
docs: extend documentation section of readme with links to mods using OAT
|
2024-03-03 11:47:40 +01:00 |
|
Jan
|
a0a420f7f1
|
fix: build on linux
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
0bb17a33bd
|
feat: load materials from json
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
1f6d0ab51a
|
chore: replace material dumping with lib recommendation of serializing and deserializing json
|
2024-02-29 17:27:44 +01:00 |
|