Jan Laupetin
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6eb0ec4179
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chore: reorganize precompiled index logic into separate file
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2026-03-04 22:47:30 +00:00 |
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Jan Laupetin
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1611c222cc
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chore: add logic for computing precompiled index on material pass
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2026-03-04 22:00:30 +00:00 |
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Jan Laupetin
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925e51cb10
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fix: not setting correct flags on technique post processing when reusing assets
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2026-03-02 22:09:02 +00:00 |
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Jan Laupetin
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bbb282a206
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chore: deactivate IW4 material and techset compilation for now
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2026-03-02 22:09:01 +00:00 |
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Jan Laupetin
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7ab9adc17c
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chore: handle flag 80 on t6 techniques
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2026-03-02 22:09:01 +00:00 |
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Jan Laupetin
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b2f51b2ae1
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fix: technique loading tech flags
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2026-03-02 22:09:00 +00:00 |
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Jan Laupetin
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a3f250fdca
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feat: compile t6 techsets
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2026-03-02 22:08:58 +00:00 |
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Jan Laupetin
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9a527c16fa
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feat: add t6 vertexdecl sub asset creator
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2026-03-02 22:08:57 +00:00 |
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Jan Laupetin
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e749514972
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fix: compilation with CommonTechset
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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bf9beb1458
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chore: make sure TechsetCompilerT6 sets proper worldVertFormat
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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e61ec8582a
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chore: use CommonTechset instead of TechsetDefinition
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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aa47ffa629
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refactor: introduce subasset loading
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2026-02-05 18:17:15 +01:00 |
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Jan Laupetin
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38038f8fad
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fix: clang compilation issues
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2026-01-27 23:49:37 +01:00 |
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Jan Laupetin
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18ccbb9180
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feat: dump techsets for t6
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2025-12-16 11:47:25 +00:00 |
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Jan Laupetin
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02f20f09b6
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chore: update all logging to use centralized logging component
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2025-09-11 20:25:51 +02:00 |
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Jan Laupetin
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fdef6797aa
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fix: messed up kvp compiler reference
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2025-08-06 00:31:52 +01:00 |
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Jan Laupetin
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46fb919a52
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refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
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2025-08-06 00:50:35 +02:00 |
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Jan Laupetin
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33c09dfe61
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refactor: streamline obj compiling asset loading
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2025-08-05 18:51:56 +02:00 |
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Jan Laupetin
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6806337f46
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refactor: streamline IW4 asset loading
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2025-08-05 01:14:20 +02:00 |
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Jan
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28a82818de
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refactor: move iw4 techset and vertexdecl compiling to ObjCompiling
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2025-06-28 19:16:13 +01:00 |
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Jan
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f23b47ca13
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chore: move material compilation behind compiler flag
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2025-06-28 16:10:03 +01:00 |
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Jan
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8b85cadb77
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refactor: make memory from zone a reference instead of ptr
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2025-05-02 22:08:06 +01:00 |
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Jan
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ee4301952a
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refactor: fix x64 compilation issues in Common,ObjCommon,ObjCompiling,ObjImage components
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2025-04-26 19:08:16 +02:00 |
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Jan
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54e240e98c
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fix: compilation
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2025-01-08 17:39:34 +00:00 |
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Jan
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e0f8b3d3ca
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chore: add abstraction for opening output files to be able to mock it
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2025-01-07 00:02:38 +01:00 |
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Jan
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fc9e6ce14d
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test: add test for KeyValuePairsCompilerT6
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2025-01-05 00:16:57 +00:00 |
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Jan
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ef862ff246
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chore: make keyvaluepairscompiler use a zonestate
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2025-01-03 14:55:19 +01:00 |
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Jan
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3c3161448f
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chore: get Iwd and Ipak creators in constructor for post processors
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2025-01-03 11:18:33 +01:00 |
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Jan
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41d97c0954
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chore: initialize KeyValuePairsCompiler for T6 as obj compiler
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2025-01-03 09:59:28 +01:00 |
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Jan
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fe5d0f79ff
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chore: consider specified obj containers when post processing
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2025-01-02 16:26:42 +01:00 |
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Jan
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a7254aa11c
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feat: add post processors compiling iwds and ipaks
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2025-01-02 12:57:10 +01:00 |
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Jan
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4f0a405bdc
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chore: adjust asset creation process to use separated AssetCreators
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2025-01-01 18:14:40 +01:00 |
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Jan
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3803ae24f5
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chore: add ObjCompiling component
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2025-01-01 18:14:39 +01:00 |
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