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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-05 12:33:02 +00:00
Commit Graph

33 Commits

Author SHA1 Message Date
Jan Laupetin
6eb0ec4179 chore: reorganize precompiled index logic into separate file 2026-03-04 22:47:30 +00:00
Jan Laupetin
1611c222cc chore: add logic for computing precompiled index on material pass 2026-03-04 22:00:30 +00:00
Jan Laupetin
925e51cb10 fix: not setting correct flags on technique post processing when reusing assets 2026-03-02 22:09:02 +00:00
Jan Laupetin
bbb282a206 chore: deactivate IW4 material and techset compilation for now 2026-03-02 22:09:01 +00:00
Jan Laupetin
7ab9adc17c chore: handle flag 80 on t6 techniques 2026-03-02 22:09:01 +00:00
Jan Laupetin
b2f51b2ae1 fix: technique loading tech flags 2026-03-02 22:09:00 +00:00
Jan Laupetin
a3f250fdca feat: compile t6 techsets 2026-03-02 22:08:58 +00:00
Jan Laupetin
9a527c16fa feat: add t6 vertexdecl sub asset creator 2026-03-02 22:08:57 +00:00
Jan Laupetin
e749514972 fix: compilation with CommonTechset 2026-03-02 22:08:55 +00:00
Jan Laupetin
bf9beb1458 chore: make sure TechsetCompilerT6 sets proper worldVertFormat 2026-03-02 22:08:55 +00:00
Jan Laupetin
e61ec8582a chore: use CommonTechset instead of TechsetDefinition 2026-03-02 22:08:55 +00:00
Jan Laupetin
aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin
38038f8fad fix: clang compilation issues 2026-01-27 23:49:37 +01:00
Jan Laupetin
18ccbb9180 feat: dump techsets for t6 2025-12-16 11:47:25 +00:00
Jan Laupetin
02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin
fdef6797aa fix: messed up kvp compiler reference 2025-08-06 00:31:52 +01:00
Jan Laupetin
46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
33c09dfe61 refactor: streamline obj compiling asset loading 2025-08-05 18:51:56 +02:00
Jan Laupetin
6806337f46 refactor: streamline IW4 asset loading 2025-08-05 01:14:20 +02:00
Jan
28a82818de refactor: move iw4 techset and vertexdecl compiling to ObjCompiling 2025-06-28 19:16:13 +01:00
Jan
f23b47ca13 chore: move material compilation behind compiler flag 2025-06-28 16:10:03 +01:00
Jan
8b85cadb77 refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan
ee4301952a refactor: fix x64 compilation issues in Common,ObjCommon,ObjCompiling,ObjImage components 2025-04-26 19:08:16 +02:00
Jan
54e240e98c fix: compilation 2025-01-08 17:39:34 +00:00
Jan
e0f8b3d3ca chore: add abstraction for opening output files to be able to mock it 2025-01-07 00:02:38 +01:00
Jan
fc9e6ce14d test: add test for KeyValuePairsCompilerT6 2025-01-05 00:16:57 +00:00
Jan
ef862ff246 chore: make keyvaluepairscompiler use a zonestate 2025-01-03 14:55:19 +01:00
Jan
3c3161448f chore: get Iwd and Ipak creators in constructor for post processors 2025-01-03 11:18:33 +01:00
Jan
41d97c0954 chore: initialize KeyValuePairsCompiler for T6 as obj compiler 2025-01-03 09:59:28 +01:00
Jan
fe5d0f79ff chore: consider specified obj containers when post processing 2025-01-02 16:26:42 +01:00
Jan
a7254aa11c feat: add post processors compiling iwds and ipaks 2025-01-02 12:57:10 +01:00
Jan
4f0a405bdc chore: adjust asset creation process to use separated AssetCreators 2025-01-01 18:14:40 +01:00
Jan
3803ae24f5 chore: add ObjCompiling component 2025-01-01 18:14:39 +01:00