Jan
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be6c30c503
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refactor: rework search paths
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2025-01-01 18:14:39 +01:00 |
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Jan
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5fee875495
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chore: use filename of argv0 in UsageInformation
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2024-09-23 23:05:04 +02:00 |
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Jan
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147de6e240
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feat: add zone_raw/?project? as default source directory
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2024-09-08 21:42:49 +02:00 |
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Jan
|
c6ffdedb81
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feat: load raw game folder relative to binary to be able to always locate it, even when in a different working directory
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2024-09-08 16:15:45 +02:00 |
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Jan
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05437cfd7d
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feat: add version command line arg to all executables
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2024-01-23 23:14:52 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
|
0b4a0ac070
|
Add possibility to build different targets in the same project for e.g. IPaks
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2023-10-21 15:33:14 +02:00 |
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Jan
|
e36367fe01
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Rename linker "zone" to "project"
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2023-09-28 20:28:34 +02:00 |
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Jan
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686102a59e
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Add game pattern to search paths
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2022-08-13 20:49:33 +02:00 |
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Jan
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d9abf12b16
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Move unlinked gdt files to source_data and reference unlinked gdts in zone definition file
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2021-03-28 10:20:24 +02:00 |
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Jan
|
c47ea48b6b
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Open search paths for assets, gdts and source in Linker
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2021-03-10 12:26:09 +01:00 |
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Jan
|
e6a91c0305
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add linker basis
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2021-03-08 12:46:27 +01:00 |
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