Jan
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a2d70c17ba
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feat: convert from dds to iwi
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2024-09-27 20:31:33 +02:00 |
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Jan
|
5cc52c42cd
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refactor: image and obj data loading
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2024-09-26 07:22:35 +02:00 |
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Jan
|
a166878f7d
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refactor: use template based asset structs for AssetLoaders
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2024-05-25 11:17:04 +02:00 |
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Jan
|
ae43a994b9
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chore: update usages of AddAsset for template asset struct api
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2024-04-23 00:49:05 +02:00 |
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Jan
|
a3acba8bc0
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chore: update all usages of memory manager allocation
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2024-04-22 21:21:48 +02:00 |
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Jan
|
132cccb971
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refactor: use new line character instead of std::endl
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2024-03-24 20:24:22 +01:00 |
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Jan
|
8de849dc85
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feat: add iw3 StringTable loading via generic loader
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2024-01-20 15:37:15 +00:00 |
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Jan
|
bcdde6a244
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feat: add localize entry loading for IW3
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2024-01-20 11:37:41 +01:00 |
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Jan
|
cd53c3cbe4
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Move D3DFormat definition into separate namespace to make it compatible to existing definitions
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2024-01-06 20:35:00 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
|
5e31be9bac
|
Finalize menu assets after loading all assets
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2021-12-29 00:20:54 +01:00 |
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Jan
|
2c96bc5ef8
|
Fix signed/unsigned issue with IW3 AssetLoaderGfxImage
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2021-07-31 12:57:18 +02:00 |
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Jan
|
775bf01752
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Add Image loading for dds textures for iw3
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2021-04-28 15:29:56 +02:00 |
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Jan
|
12ac569bfa
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Dump images from GfxImageLoadDef
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2021-04-28 00:05:56 +02:00 |
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Jan
|
6b72ac080f
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Finish iw3 zone code generation
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2021-04-14 18:39:54 +02:00 |
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Jan
|
1267b8aa7b
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iw3 basis
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2021-04-12 19:18:55 +02:00 |
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