Jan
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a166878f7d
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refactor: use template based asset structs for AssetLoaders
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2024-05-25 11:17:04 +02:00 |
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Jan
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62e08c29bd
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fix: attachment unique overwrites handling being incorrect
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2024-02-15 21:13:58 +01:00 |
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Jan
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66e8f8fa78
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chore: use cerr for error messages in weapon assets for t6
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2024-02-13 23:53:42 +01:00 |
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Jan
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27cd703cbd
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fix: weapon hidetags initialized with empty string instead of nullptr in t6
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2024-02-04 21:10:29 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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579c0747d0
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Add loading of gdt entries to info based assets
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2021-03-28 12:07:36 +02:00 |
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Jan
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888b33a9c6
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Add AssetLoader for attachments
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2021-03-27 00:01:33 +01:00 |
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Jan
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aaf350d088
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Add calculation of fields not specified via weapon fields to asset loader weapon
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2021-03-25 13:34:14 +01:00 |
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Jan
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620582aa18
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Add weapon infostring loading
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2021-03-25 11:15:26 +01:00 |
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