Jan
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931e128eb9
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chore: add asset loaders for all asset types of t6
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2024-09-08 17:59:09 +01:00 |
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Jan
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5d913acfef
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feat: improve error messages when parsing an info string file fails
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2024-05-12 22:29:40 +02:00 |
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Jan
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28610ae7a9
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feat: log invalid enum values for infostring loaders
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2024-05-09 20:38:23 +02:00 |
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Jan
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ae43a994b9
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chore: update usages of AddAsset for template asset struct api
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2024-04-23 00:49:05 +02:00 |
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Jan
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eb0cec1d81
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refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
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2024-04-22 23:36:21 +02:00 |
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Jan
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aa59768416
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chore: remove previous manual lower case conversions of indirect asset references
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2024-04-22 19:28:41 +02:00 |
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Jan
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b9bf4778fa
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fix: fix weapon attachment unique hidetags
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2024-02-13 23:53:59 +01:00 |
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Jan
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66e8f8fa78
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chore: use cerr for error messages in weapon assets for t6
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2024-02-13 23:53:42 +01:00 |
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Jan
|
68dfac10db
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fix: consider attachmentunique szXAnims an assetref
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2024-02-13 16:57:15 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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a42f75c85e
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Respect gdt parents when converting to infostring
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2021-03-28 12:21:47 +02:00 |
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Jan
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579c0747d0
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Add loading of gdt entries to info based assets
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2021-03-28 12:07:36 +02:00 |
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Jan
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888b33a9c6
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Add AssetLoader for attachments
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2021-03-27 00:01:33 +01:00 |
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