Jan
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0c587e5e5f
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fix: compilation on msvc
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2025-03-25 17:38:07 +01:00 |
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Jan
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ef862ff246
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chore: make keyvaluepairscompiler use a zonestate
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2025-01-03 14:55:19 +01:00 |
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Jbleezy
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4529ff2c5e
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Rename all instances of Pausable to Pauseable
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2024-10-06 15:16:14 -07:00 |
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Jan
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a3b9d2693c
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chore: rename pauseable to pausable
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2024-10-06 19:11:25 +02:00 |
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Jan
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bc51ecb49d
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chore: little improvement on sound bank types
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2024-10-06 19:11:21 +02:00 |
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Jan
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5cc52c42cd
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refactor: image and obj data loading
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2024-09-26 07:22:35 +02:00 |
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Jan
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ae73f81a80
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chore: address code review comments
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2024-09-18 23:01:13 +02:00 |
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Jbleezy
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1caa54f16e
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Change SndAlias struct members type from char to uint8_t
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2024-09-15 21:19:22 -07:00 |
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Jan
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c261aef1ef
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chore: fix xmodel root struct bone trans and quats
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2024-09-05 21:19:43 +02:00 |
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Jan
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1be630f71e
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chore: set vertex base index for all surfaces
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2024-09-05 21:19:43 +02:00 |
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Jan
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f4092972e8
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chore: implement vertex weights
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2024-09-05 21:19:41 +02:00 |
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Jan
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1f5050befa
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feat: first draft of loading gltf models for t6
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2024-09-05 21:19:39 +02:00 |
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Jan
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3201cefd5b
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chore: rename accuracy table properties in weapon structs
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2024-05-20 10:41:57 +02:00 |
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Jan
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2a1ec18f6a
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chore: only dump leaderboard values for t6 when they are relevant for the column
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2024-05-19 13:07:04 +02:00 |
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4fe852b162
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feat: dump leaderboard definitions on T6
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2024-05-19 09:30:19 +02:00 |
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Jan
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237dc83cfc
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chore: update xmodel structs
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2024-05-09 22:12:30 +02:00 |
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Jan
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742b8d5bc6
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chore: restructure t6 weapon camo json
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2024-03-24 16:24:05 +01:00 |
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Jan
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0bb17a33bd
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feat: load materials from json
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2024-02-29 17:27:48 +01:00 |
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Jan
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df7b25b854
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feat: dump t6 materials as json
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2024-02-18 10:16:43 +01:00 |
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Alex
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c8f1c16130
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fix SND_HashName
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2024-01-01 10:29:26 -05:00 |
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Alex
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b7355f9870
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fix snd bank alias flags
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2023-12-27 23:05:32 -05:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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e16ea9de84
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Load T6 GfxImages from raw when building
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2023-10-15 19:08:27 +02:00 |
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Jan
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28011d6b64
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Add enums for GfxStateBits for future reference
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2021-12-31 11:58:56 +01:00 |
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Jan
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636034d87c
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Add menu ItemType enums to all games
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2021-08-27 21:46:02 +02:00 |
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Jan
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d5780a1124
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Add Model dumping for T6
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2021-08-14 15:39:40 +02:00 |
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Jan
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4e8d1806cc
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t6 alias dumping stuff
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2021-04-11 09:04:58 +02:00 |
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Jan
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3cda71d1e7
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Dump SoundBank asset data files
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2021-04-05 18:50:42 +02:00 |
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Jan
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888b33a9c6
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Add AssetLoader for attachments
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2021-03-27 00:01:33 +01:00 |
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Jan
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5db7eaeec3
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Add T6 Attachment dumper
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2021-03-07 15:25:58 +01:00 |
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Jan
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88c48e8107
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Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again
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2021-03-05 09:23:37 +01:00 |
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Jan
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9ed749c9d2
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Get rid of inheritence on Vector4 struct to prevent offsetof macro giving out a warning on gcc
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2021-03-04 03:45:14 -08:00 |
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Jan
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35d9110783
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Add alignment specifiers for gcc specifically to match MSVC alignments
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2021-03-04 03:29:16 -08:00 |
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Jan
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3c9a9c038d
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Add alignment macros for asset definition that make use of parameter values
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2021-03-04 11:41:09 +01:00 |
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Jan
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9d05282ffb
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replace alignas with macros per compiler in asset headers
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2021-03-03 13:49:58 -08:00 |
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Jan
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12461d27e7
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move parts to new common component to avoid circular dependency of zonecommon and objcommon
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2021-03-03 12:56:15 -08:00 |
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