Jan
|
dfaf5eba6b
|
Define _CRT_SECURE_NO_WARNINGS to get rid of warnings for using functions like strcpy
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2021-03-19 16:40:39 +01:00 |
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Jan
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2f700a48a9
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Make sure fastfile offset is taken after alignment, marking following is done on the originally written data and writing partially uses the original data when writing dynamic sized data
too lazy to split into single commits
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2021-03-19 15:09:44 +01:00 |
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Jan
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5443ed4261
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Add scriptstrings from loaded zones to newly linked zone
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2021-03-18 20:03:00 +01:00 |
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Jan
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2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
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8736280ea8
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Fix zone writing code not setting ptr following
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2021-03-18 13:02:31 +01:00 |
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Jan
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0a4886e7ab
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Make sure zone memory can allocate blocks that are larger than its default maximum size and throw an error if allocation failed
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2021-03-18 11:48:41 +01:00 |
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Jan
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50808bfad7
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Fix xchunk processor not resetting input buffer size
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2021-03-18 11:47:55 +01:00 |
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Jan
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2add1ba22d
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Make sure xchunk write size can specified to be smaller than xchunk size to respect zlib to add size instead of removing size due to not being able to compress
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2021-03-18 11:47:41 +01:00 |
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Jan
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7c0504603e
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Basic write template based on load template
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2021-03-18 10:58:07 +01:00 |
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Jan
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58eb64114c
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Add missing headers for gcc
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2021-03-17 23:32:42 +01:00 |
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Jan
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1c35f43c25
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Add noexcept specifier to XChunkException and WritingException
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2021-03-17 23:25:58 +01:00 |
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Jan
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0bd4160956
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Use static variable for void* PTR_INSERT and PTR_FOLLOWING instead of constexpr because thats incompatible with g++
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2021-03-17 23:16:09 +01:00 |
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Jan
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724e221ba4
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Write XChunks in fastfiles
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2021-03-17 22:25:47 +01:00 |
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Jan
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f22012d282
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Move XChunk processors to ZoneCommon
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2021-03-16 20:42:48 +01:00 |
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Jan
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ca1329323b
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Add header writing to IW4 ZoneWriterFactory
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2021-03-16 13:30:36 +01:00 |
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Jan
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c9f88e5e93
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Use ZoneConstants class for IW4
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2021-03-16 13:19:56 +01:00 |
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Jan
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03775944ce
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Add skeleton for IW4 writing
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2021-03-16 12:52:26 +01:00 |
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Jan
|
4feea62280
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ZoneWriting stuff
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2021-03-16 12:37:15 +01:00 |
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Jan
|
9d26c9c927
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Add ZoneWriting basis
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2021-03-15 22:36:07 +01:00 |
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Jan
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301f6e3e7a
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Use unique_ptr for ZoneLoading
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2021-03-14 12:34:50 +01:00 |
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Jan
|
94230cefb0
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Make empty linking asset if asset is ignored
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2021-03-13 19:32:51 +01:00 |
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Jan
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d65f906ecb
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Remove FxImpactTable asset name
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2021-03-13 15:48:55 +01:00 |
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Jan
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b8cfdba5ec
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Make ZoneDefinition parser recognize strings as asset names
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2021-03-13 15:48:26 +01:00 |
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Jan
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cff70daccb
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Make comment removing preprocessor not recognize comments when inside a string
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2021-03-13 15:48:04 +01:00 |
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Jan
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8a227d1171
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Fix SimpleLexer not initializing read numbers property
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2021-03-13 15:47:42 +01:00 |
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Jan
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a84a4051f9
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Write ZoneDefinition entry in parenthesis if there are unparsable character sequences
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2021-03-13 15:10:03 +01:00 |
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Jan
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0db526d1c8
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Check for already loaded assets when loading asset dependencies
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2021-03-13 14:54:56 +01:00 |
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Jan
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5f6d976748
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Fix ZoneDefinition parser condition for leaving out slashes
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2021-03-13 14:54:36 +01:00 |
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Jan
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a7860c7c76
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Add AssetLoader basis
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2021-03-13 14:27:20 +01:00 |
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Jan
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83080db991
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Include filesize when opening a file with searchpaths
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2021-03-13 10:27:18 +01:00 |
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Jan
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62247cecda
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Create directories for output fastfile for linker
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2021-03-13 10:25:37 +01:00 |
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Jan
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a57201d78d
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Rename AssetLoading from Linker to ZoneCreation
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2021-03-12 11:20:02 +01:00 |
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Jan
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43966e8e00
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Remove unused xblocks vector in Zone
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2021-03-12 10:57:31 +01:00 |
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Jan
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b360816190
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Add AssetLoaders for linker that handle asset types for their specific game
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2021-03-12 10:55:55 +01:00 |
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Jan
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792509d11d
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Read assetlists for ignoring assets
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2021-03-11 14:04:53 +01:00 |
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Jan
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88b5eefe24
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Create CsvStream class to replace CsvWriter
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2021-03-11 12:43:33 +01:00 |
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Jan
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9b15afa70e
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Make ZoneDefinition sequences also accept eof instead of new line
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2021-03-10 15:17:36 +01:00 |
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Jan
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8798779b39
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Add ZoneDefinition Lexer
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2021-03-10 14:58:02 +01:00 |
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Jan
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c47ea48b6b
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Open search paths for assets, gdts and source in Linker
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2021-03-10 12:26:09 +01:00 |
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Jan
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8c7926e745
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Add document describing folder structure
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2021-03-09 14:30:58 +01:00 |
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Jan
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6b80a1f951
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Add sequences for ZoneDefinition includes and ignores
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2021-03-09 11:20:05 +01:00 |
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Jan
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00462b9228
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Include parsing when include ZoneCommon
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2021-03-09 11:19:49 +01:00 |
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Jan
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f3e8100526
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Add ZoneDefinition Parsing
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2021-03-09 11:04:34 +01:00 |
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Jan
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88ff98f334
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Add Simple Parsing implementations for basic parsers
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2021-03-09 11:04:04 +01:00 |
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Jan
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8d9080066f
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Extract commonly used Parser code to new Parser component
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2021-03-08 20:06:34 +01:00 |
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Jan
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d96f813e73
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Restructure ZoneDefinitionWriting
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2021-03-08 17:28:24 +01:00 |
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Jan
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e6a91c0305
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add linker basis
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2021-03-08 12:46:27 +01:00 |
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Jan
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39a1485be6
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Add T6 attachment unique dumper
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2021-03-07 17:51:02 +01:00 |
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Jan
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7e9dfe9127
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move iw4 string arrays to commoniw4 header
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2021-03-07 15:33:21 +01:00 |
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Jan
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ba1bca775b
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Move T6 string arrays to CommonT6 header
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2021-03-07 15:30:48 +01:00 |
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Jan
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5db7eaeec3
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Add T6 Attachment dumper
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2021-03-07 15:25:58 +01:00 |
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Jan
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b891f9527e
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Change the condition under which assets are dumped inside a gdt:
Make the parameter --gdt to manually make the tool dump as a gdt
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2021-03-07 15:25:47 +01:00 |
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Jan
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313e9e9f1a
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Remove reference asset names from info strings
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2021-03-06 21:20:13 +01:00 |
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Jan
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78107b74e0
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add newline to gdt unit tests prints
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2021-03-06 14:24:16 +01:00 |
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Jan
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603994ce61
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Make sure gdt values are escaped
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2021-03-06 14:13:46 +01:00 |
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Jan
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ea7b1eadae
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Make dumpers works as gdt dumpers and raw dumpers
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2021-03-06 13:25:08 +01:00 |
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Jan
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fc59a09d02
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Make unlinker open a gdt file if not raw specified
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2021-03-06 12:09:00 +01:00 |
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Jan
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aa972614e5
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Extract Gdt reading and writing classes to GdtStream file
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2021-03-06 10:47:25 +01:00 |
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Jan
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defc388210
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Rename GDT to Gdt to keep naming schema
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2021-03-06 00:57:09 -08:00 |
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Jan
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82a08d0850
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Add unit tests for writing gdts
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2021-03-06 09:40:05 +01:00 |
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Jan
|
78ebeaaa7b
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Add Gdt parsing
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2021-03-06 09:28:14 +01:00 |
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Jan
|
abb268a819
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Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
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2021-03-05 18:11:56 +01:00 |
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Jan
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88c48e8107
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Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again
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2021-03-05 09:23:37 +01:00 |
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Jan
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286eaadd1c
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Update changelog for 0.0.2
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2021-03-04 19:17:47 +01:00 |
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Jan
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bedd44eb6b
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Move scripts to scripts folder and remove unused docker image stuff
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2021-03-04 08:46:18 -08:00 |
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Jan
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ba699d36df
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Add docker based gitlab ci config
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2021-03-04 07:45:29 -08:00 |
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Jan
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6937e7441c
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also specify image for test stage
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2021-03-04 13:16:45 +01:00 |
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Jan
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f9d515f141
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reenable gitlab buildpipeline for gcc linux builds
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2021-03-04 13:15:57 +01:00 |
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Jan
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159414d39c
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Fix type alignment macro inconsistencies
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2021-03-04 13:06:36 +01:00 |
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Jan
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9ed749c9d2
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Get rid of inheritence on Vector4 struct to prevent offsetof macro giving out a warning on gcc
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2021-03-04 03:45:14 -08:00 |
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Jan
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35d9110783
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Add alignment specifiers for gcc specifically to match MSVC alignments
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2021-03-04 03:29:16 -08:00 |
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Jan
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3c9a9c038d
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Add alignment macros for asset definition that make use of parameter values
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2021-03-04 11:41:09 +01:00 |
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Jan
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5f3aa2a460
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Implement defines with parameters to ZoneCodeGenerator
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2021-03-04 11:37:06 +01:00 |
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Jan
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29b962e949
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Add offset of members to assetstructtests
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2021-03-04 09:04:25 +01:00 |
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Jan
|
a10b3b7d3c
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Change ZoneLoad alloc method getting alignment via alignof to alignment value being specified directly via number
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2021-03-04 08:44:23 +01:00 |
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Jan
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9d05282ffb
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replace alignas with macros per compiler in asset headers
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2021-03-03 13:49:58 -08:00 |
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Jan
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8dfd91e71e
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add linux build script
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2021-03-03 13:30:24 -08:00 |
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Jan
|
01fb7984db
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do not link ZoneWriting for now because it has no content
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2021-03-03 22:17:20 +01:00 |
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Jan
|
7b99d6b7dd
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only add pthreads linking when on linux
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2021-03-03 22:17:05 +01:00 |
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Jan
|
12461d27e7
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move parts to new common component to avoid circular dependency of zonecommon and objcommon
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2021-03-03 12:56:15 -08:00 |
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Jan
|
d616738be4
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Use premake error function to display errors
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2021-03-03 11:59:54 -08:00 |
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Jan
|
7e7889f103
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Make sure circular dependencies are an error
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2021-03-03 11:57:16 -08:00 |
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Jan
|
dc3fef5b0f
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Rework depedency management in premake lua scripts
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2021-03-03 11:55:37 -08:00 |
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Jan
|
1a45cf2107
|
Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
|
a15fd17dfe
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Change alignment specifier to __attribute__((align(x)) for non VC++
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2021-03-03 15:58:55 +01:00 |
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Jan
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b4d8e9c17b
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Make compilation process compatible to linux on gcc
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2021-03-03 06:21:25 -08:00 |
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Jan
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1cd06668e0
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Replace FileAPI with c++ streams and std::filesystem
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2021-03-03 14:04:35 +01:00 |
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Jan
|
b6b0a57232
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Refactor Crypto/Utils lib to make it Linux compatible
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2021-03-01 08:17:18 -08:00 |
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Jan
|
22402766af
|
Make linux script and premake executable
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2021-03-01 07:35:36 -08:00 |
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Jan
|
2b9f3b52c4
|
Add linux premake
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2021-03-01 16:26:54 +01:00 |
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Jan
|
0975b1baa2
|
disable gitlab pipeline for now
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2021-03-01 14:44:03 +01:00 |
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Jan
|
1a09ad4396
|
Rename ZoneCodeGeneratorNew to ZoneCodeGenerator.
Cleaning build folder might be required to prevent errors due to previous c# project
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2021-03-01 14:39:29 +01:00 |
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Jan
|
f85c82f487
|
Remove old ZoneCodeGenerator implementation in c#
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2021-03-01 14:30:10 +01:00 |
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Jan
|
5290d3a768
|
Update ZCG new console output
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2021-03-01 14:12:36 +01:00 |
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Jan
|
e33250a2de
|
Remove unused and comment parts of the zoneload zcg new template
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2021-03-01 13:55:58 +01:00 |
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Jan
|
1ce87f3ca3
|
fix some stuff for zoneload zcg new template
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2021-03-01 13:15:12 +01:00 |
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Jan
|
682e2e44ca
|
Fix T6 commands not including commands for weaponcamo
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2021-03-01 13:14:52 +01:00 |
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Jan
|
e7c37574e7
|
Add dynamic array to zoneload zcg new
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2021-03-01 12:54:41 +01:00 |
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Jan
|
602d263472
|
fix a few snippet conditions for zoneloading in zcg new
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2021-03-01 12:10:57 +01:00 |
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Jan
|
11eb9ae4ce
|
implement pointerarray
|
2021-02-28 23:37:14 +01:00 |
|