Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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73eb76c991
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Only overflow block when align goes over block boundary instead of only hit it because load can be 0
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2021-04-15 17:08:51 +02:00 |
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Jan
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88c48e8107
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Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again
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2021-03-05 09:23:37 +01:00 |
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Jan
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1a45cf2107
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Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
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8778421ebb
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Quick code style fix
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2020-09-09 16:11:21 +02:00 |
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Jan
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80bc10752a
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ZoneLoading: Fix not respecting the block type when trying to load data
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2019-12-24 01:59:40 +01:00 |
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Jan
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21f395ab7d
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ZoneLoading: When using the temp block multiple times after another when for example loading nested assets, remember the last position of the temp block and return to there when popping it
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2019-12-23 17:55:42 +01:00 |
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Jan
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db08cf5ebc
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ZoneLoading: Fix InsertPointer not increasing the buffer position by the size of the pointer
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2019-12-23 17:02:22 +01:00 |
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Jan
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236108e5fb
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ZoneCodeGenerator: Add ability to split loading of a structure due to a dynamic member
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2019-12-22 23:33:00 +01:00 |
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Jan
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cd93106c19
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ZoneCodeGenerator: Fix fastfile offsets being wrong by 1 due to not respecting that all offsets are moved by 1
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2019-11-15 14:52:53 +01:00 |
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Jan
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51862d8596
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ZoneCodeGenerator: Fix throwing overflow exceptions too early due to wrong limit testing
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2019-11-15 14:52:10 +01:00 |
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Jan
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765b0d9e32
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ZoneCodeGenerator: Fix XAssetList of T6 being loaded into block memory and therefore causing overflows
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2019-11-15 14:50:23 +01:00 |
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Jan
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b7ab2a1aa6
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ZoneCodeGenerator: Change ContentLoader to use vars for fastfile pointer transfer and change ZoneInputStream API to be able to specify load location to better reflect the way the games do it.
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2019-11-14 14:48:40 +01:00 |
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Jan
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9d1b7325a2
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Code Quality: Use enum class instead of enum to make sure enum members can only be accessed when scoped to the enum
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2019-10-02 12:48:58 +02:00 |
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Jan
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42af6df5d8
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Rename ZoneLoader and ZoneWriter components to ZoneLoading and ZoneWriting to make a difference between the executive class and the component class
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2019-09-24 22:35:11 +02:00 |
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