16 Commits

Author SHA1 Message Date
Jan
eaa64665d6 ObjLoading: Fix Ipak entry size not specifying the filesize but the difference between start pos and end pos 2020-02-09 01:22:27 +01:00
Jan
345687125f ObjLoading: Fix not increasing head on reading uncompressed ipak data 2020-02-09 00:04:21 +01:00
Jan
28bc614a6d ObjLoading: Initial commit for IPak entry reading 2020-02-08 22:54:24 +01:00
Jan
91d5439f25 ObjLoading: Fix not respecting that IPak index entries specify an offset to the data section and not a file offset 2020-02-08 22:53:33 +01:00
Jan
00d7997d0a ObjLoading: Add basis for IPakEntryReadStream to read ipak entries 2020-02-08 15:55:10 +01:00
Jan
5bda400acb ObjLoading: Add basis for Iwi loading 2020-02-07 20:55:10 +01:00
Jan
9f8022c2ca ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object 2020-02-07 20:52:24 +01:00
Jan
b67b4ee316 ObjLoading: Add documentation for IObjLoader, ObjLoading and IWD 2020-02-04 23:48:11 +01:00
Jan
b8de90a675 ObjLoading: Do not attempt to load textures that already have a loaddef 2020-02-04 19:52:23 +01:00
Jan
b8c2557482 ObjLoading: Display error message on directory_iterator throwing an exception 2020-02-04 19:44:56 +01:00
Jan
96f2067030 ObjLoading: Read index section of ipaks and try to open images from it when loading obj data 2020-01-03 01:13:07 +01:00
Jan
204d3aed78 ObjLoading: Fix Repository not updating iterator when erasing entry 2020-01-03 01:11:28 +01:00
Jan
c2f3bca268 ObjLoading: Add indexing and reading of files in IWDs 2020-01-02 00:52:56 +01:00
Jan
0abdb64832 ObjLoading: Be able to load and index IWD files 2020-01-01 18:46:33 +01:00
Jan
153f8f2e89 Unlinker/ObjLoading: Add skeleton for dynamically loading search paths based on current zone 2019-12-30 23:52:33 +01:00
Jan
af55c202cf ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files 2019-12-29 16:40:03 +01:00