LJW-Dev
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f129874728
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V1 release of custom map code
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2025-10-06 15:35:03 +08:00 |
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Jan
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8c8ceae0bd
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test: add unit test for ImageIPakPostProcessor
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2025-01-08 17:36:01 +00:00 |
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Jan
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aa212e0958
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chore: parse includes and assetlists while parsing zone definition
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2025-01-01 18:14:43 +01:00 |
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Jan
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2182196730
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feat: add ipak and iwd zone definition metadata to replace type
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2025-01-01 18:14:39 +01:00 |
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Jan
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0e3d9efb0f
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fix: use multimap again for zone definition properties since stuff like ipak_read can be specified multiple times
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2024-10-12 22:14:55 +02:00 |
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Jan
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b156c7348a
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refactor: use asset_type_t for ZoneDefinition
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2024-10-05 10:56:56 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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483d47d79e
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Build referenced targets from within zone definitions
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2023-10-21 15:33:14 +02:00 |
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Jan
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fb5c67b5ce
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Add possibility to include asset lists in project definition
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2023-10-07 15:06:41 +02:00 |
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Jan
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bb94162be4
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Add possibility to override zone name in zone definition
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2023-09-28 20:52:16 +02:00 |
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Jan
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bb613e4fcf
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Fix compilation on newer VS update
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2022-12-03 11:01:36 +01:00 |
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Jan
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c4aec3e147
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Preserve zone definition meta data order
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2021-03-21 10:19:27 +01:00 |
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Jan
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b360816190
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Add AssetLoaders for linker that handle asset types for their specific game
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2021-03-12 10:55:55 +01:00 |
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Jan
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792509d11d
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Read assetlists for ignoring assets
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2021-03-11 14:04:53 +01:00 |
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Jan
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6b80a1f951
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Add sequences for ZoneDefinition includes and ignores
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2021-03-09 11:20:05 +01:00 |
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Jan
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d96f813e73
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Restructure ZoneDefinitionWriting
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2021-03-08 17:28:24 +01:00 |
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