Jan
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2034db3330
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fix: make name of zone definition the target name by default
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2024-11-12 19:37:38 +01:00 |
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Jan
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9f9e20988a
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fix: zone def loader not taking correct token for asset name
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2024-10-08 20:11:15 +02:00 |
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Jan
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1861bd689c
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chore: respect previously set game when including additional zone files
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2024-10-05 11:19:41 +01:00 |
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Jan
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b156c7348a
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refactor: use asset_type_t for ZoneDefinition
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2024-10-05 10:56:56 +01:00 |
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Clang Format
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c858695f0c
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Adjust further code formatting
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2023-11-19 21:07:28 +00:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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483d47d79e
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Build referenced targets from within zone definitions
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2023-10-21 15:33:14 +02:00 |
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Jan
|
fb5c67b5ce
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Add possibility to include asset lists in project definition
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2023-10-07 15:06:41 +02:00 |
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Jan
|
648fed20a6
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Fix zone definition parser adding spaces after field to field value
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2021-03-28 13:07:45 +02:00 |
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Jan
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c4aec3e147
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Preserve zone definition meta data order
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2021-03-21 10:19:27 +01:00 |
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Jan
|
5e08469635
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Use custom parser values instead of simple parser values for parsing Zone definitions
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2021-03-20 14:07:48 +01:00 |
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Jan
|
b8cfdba5ec
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Make ZoneDefinition parser recognize strings as asset names
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2021-03-13 15:48:26 +01:00 |
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Jan
|
5f6d976748
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Fix ZoneDefinition parser condition for leaving out slashes
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2021-03-13 14:54:36 +01:00 |
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Jan
|
b360816190
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Add AssetLoaders for linker that handle asset types for their specific game
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2021-03-12 10:55:55 +01:00 |
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Jan
|
9b15afa70e
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Make ZoneDefinition sequences also accept eof instead of new line
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2021-03-10 15:17:36 +01:00 |
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Jan
|
8798779b39
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Add ZoneDefinition Lexer
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2021-03-10 14:58:02 +01:00 |
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Jan
|
6b80a1f951
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Add sequences for ZoneDefinition includes and ignores
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2021-03-09 11:20:05 +01:00 |
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Jan
|
f3e8100526
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Add ZoneDefinition Parsing
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2021-03-09 11:04:34 +01:00 |
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