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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-04-22 03:29:37 +00:00
Commit Graph

269 Commits

Author SHA1 Message Date
Jan c67911bdbb ZoneCommon: Add class object construction and destruction methods to ZoneMemory 2020-01-04 15:13:44 +01:00
Jan 297358cdb0 ZoneLoading: Fix AssetLoader not initializing varScriptString 2020-01-03 18:13:04 +01:00
Jan 4971ec190d ZoneCodeGenerator: Call custom action on loading singlepointer and embedded 2020-01-03 18:12:43 +01:00
Jan 91327c57ce ZoneCodeGenerator: Fix not generating tests for structure sizes and alignments 2020-01-03 17:25:31 +01:00
Jan bdb0958c16 ZoneCodeGenerator: Add possibility to define custom actions that should be performed after loading a certain Structure 2020-01-03 17:25:10 +01:00
Jan c995a12001 ZoneCodeGenerator: Fix aligning wrong when custom aligning is set in size calculation 2020-01-03 17:23:57 +01:00
Jan 96f2067030 ObjLoading: Read index section of ipaks and try to open images from it when loading obj data 2020-01-03 01:13:07 +01:00
Jan 204d3aed78 ObjLoading: Fix Repository not updating iterator when erasing entry 2020-01-03 01:11:28 +01:00
Jan c2f3bca268 ObjLoading: Add indexing and reading of files in IWDs 2020-01-02 00:52:56 +01:00
Jan 0abdb64832 ObjLoading: Be able to load and index IWD files 2020-01-01 18:46:33 +01:00
Jan a4d55ffae7 ThirdParty: Fix minizip not having all nessecary files included 2019-12-31 00:20:16 +01:00
Jan 153f8f2e89 Unlinker/ObjLoading: Add skeleton for dynamically loading search paths based on current zone 2019-12-30 23:52:33 +01:00
Jan 5f833969f9 Utils: Fix UsageInformation still outputting a dash when no short name is specified. Same for long name. 2019-12-30 23:51:13 +01:00
Jan af55c202cf ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files 2019-12-29 16:40:03 +01:00
Jan a0d4e87b8e ZoneCommon: Change name of global variable for the T6 Game instance 2019-12-29 16:39:29 +01:00
Jan c488e4c714 Add minilzo and minizip as dependencies 2019-12-29 16:38:14 +01:00
Jan d77438d654 Project: Update .gitignore to only ignore paths are are supposed to be ignored with the current premake setup: build and local 2019-12-27 16:32:21 +01:00
Jan ce063adcc5 Utils: Make file of FileAPI an interface to be able to integrate custom file implementations when using 2019-12-25 14:07:51 +01:00
Jan 00b3322cb2 ZoneLoading: Extract all obj dumping relevant parts to ObjWriting component 2019-12-25 14:07:24 +01:00
Jan e8de3a3f39 Unlinker: Make Unlinker handle each zone directly after loading so it doesn't run out of memory when trying to load too many zones at once 2019-12-24 18:42:25 +01:00
Jan 7121f2e215 ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory 2019-12-24 18:41:42 +01:00
Jan d224eb8ce5 ZoneLoading: Simulate the vanilla edge case that the chunk size is in the end of the loadbuffer and cannot quite fit into it so the space is padded and the chunk size is loaded from the beginning of the buffer 2019-12-24 17:21:58 +01:00
Jan 31192e8372 ZoneCode: Fix XSurface VertListCount not being unsigned even though it is used as it is 2019-12-24 17:20:34 +01:00
Jan 86790d1486 ZoneCodeGenerator: Fix not respecting when in an operation the second operand should be calculated first but the precedence is the same 2019-12-24 17:19:49 +01:00
Jan 33ec343460 ZoneCodeGenerator: Add possibility to specify a custom array count to signalize how many entries of a static array should be loaded 2019-12-24 12:41:27 +01:00
Jan 9e10cffdce ZoneCode: Fix XAnim bone count not being unsigned even though they are used as they were 2019-12-24 12:09:11 +01:00
Jan 69fff81b02 ZoneCode: Fix XModel bone count not being unsigned but being used as it was 2019-12-24 11:40:23 +01:00
Jan 4932994355 ZoneLoading: Remove unused asset counting part 2019-12-24 11:40:00 +01:00
Jan 551deeec34 ZoneCode: Add commands for GfxWorld and enable it 2019-12-24 01:59:58 +01:00
Jan 80bc10752a ZoneLoading: Fix not respecting the block type when trying to load data 2019-12-24 01:59:40 +01:00
Jan 731bef73df ZoneCodeGenerator: Fix unit tests to do with evaluation array indices 2019-12-23 23:54:19 +01:00
Jan 94369e3ecf ZoneCode: Add commands for GfxWorld 2019-12-23 23:46:37 +01:00
Jan 971d198f59 ZoneCodeGenerator: Remove unwanted spacing from single pointer template 2019-12-23 23:46:26 +01:00
Jan 62ac2e8aae ZoneCodeGenerator: Replace OperandDynamics static array indices with Evaluations 2019-12-23 23:46:04 +01:00
Jan db8e4c987c ZoneCode: Fix alignments and structs for XAnims 2019-12-23 21:24:23 +01:00
Jan d6f49c459c ZoneLoading: Only dump localized strings when there are any in the pool 2019-12-23 21:24:06 +01:00
Jan ca1d188759 ZoneLoading: Fix typo in InvalidOffsetBlockOffsetException message 2019-12-23 21:23:48 +01:00
Jan ef1ca03ed3 ZoneCode: Fix commands for SndBank 2019-12-23 17:55:57 +01:00
Jan 21f395ab7d ZoneLoading: When using the temp block multiple times after another when for example loading nested assets, remember the last position of the temp block and return to there when popping it 2019-12-23 17:55:42 +01:00
Jan 0d801948bc ZoneLoading: Enable now properly working assets 2019-12-23 17:05:53 +01:00
Jan 1544bbbd18 ZoneCodeGenerator: Add loading of dynamic arrays 2019-12-23 17:05:38 +01:00
Jan 2fea7654a9 ZoneLoading: Fix not being able to load a null scriptstring and aligning incorrectly when loading the header 2019-12-23 17:05:12 +01:00
Jan af56d9193d ZoneLoading: Always initialize AssetPools as dynamic since not all loaded assets are contained inside the initial assetlist 2019-12-23 17:04:23 +01:00
Jan 8d8f60bf41 ZoneCode: Fix Commands for Material, GfxImage and Techset 2019-12-23 17:03:16 +01:00
Jan db08cf5ebc ZoneLoading: Fix InsertPointer not increasing the buffer position by the size of the pointer 2019-12-23 17:02:22 +01:00
Jan 236108e5fb ZoneCodeGenerator: Add ability to split loading of a structure due to a dynamic member 2019-12-22 23:33:00 +01:00
Jan 0db6f90980 ZoneCodeGenerator: Add computations to check for dynamic array sizes and partially loaded structures 2019-12-22 16:16:21 +01:00
Jan ec8c00a4b9 ZoneCodeGenerator: Make setting a dynamic array size only possible if the targeted member is the last entry of its structure 2019-12-22 16:15:45 +01:00
Jan 57ef79692a ZoneCodeGenerator: Add precompiler support for ifdef so a namespace can be defined in the t6_assets header for compiling in ZoneCommon without display errors 2019-12-21 16:37:57 +01:00
Jan c8a2bec12b ZoneCodeGenerator: Fix commands for GfxImage 2019-12-21 13:16:17 +01:00