Jan Laupetin
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fa69f1e0f8
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chore: rename generated loader/writer/marker aggregated headers
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2026-10-31 07:50:47 +01:00 |
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Jan Laupetin
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3c0e0abae4
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refactor: generate combined asset loader/writer/marker headers per variant
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2026-10-31 07:50:47 +01:00 |
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Jan Laupetin
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aa47ffa629
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refactor: introduce subasset loading
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2026-02-05 18:17:15 +01:00 |
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Jan Laupetin
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257ef39b20
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feat: add fill in ContentWriter classes for writing with x64 hosts
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2026-01-17 00:45:19 +00:00 |
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Jan Laupetin
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6ea2e7faad
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refactor: use ZoneOutputOffset for written variables
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2026-01-17 00:45:19 +00:00 |
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Jan Laupetin
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9900544f71
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refactor: return ZoneOutputOffset when writing via ZoneOutputStream
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2026-01-17 00:45:18 +00:00 |
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Jan Laupetin
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ac24e4f893
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refactor: combined ZoneOutputStream interface with impl
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2026-01-17 00:45:18 +00:00 |
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Jan Laupetin
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86b7e55e5b
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refactor: add game name to generated load and write files
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2026-01-17 00:45:17 +00:00 |
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Jan
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cc67f6e730
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refactor: use OutputPathFilesystem for writing fastfiles
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2025-01-14 22:03:44 +01:00 |
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Jan
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a3acba8bc0
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chore: update all usages of memory manager allocation
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2024-04-22 21:21:48 +02:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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538c4be839
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Fix not supporting nullptr scriptstrings
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2021-12-30 16:51:16 +01:00 |
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Jan
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2ac1ec7cb0
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Add zone writing for T5
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2021-06-24 16:58:12 +02:00 |
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Jan
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2edca7a57e
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Add T5 basis
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2021-04-27 18:19:32 +02:00 |
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