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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-13 03:57:26 +00:00

Commit Graph

  • 9990338130 Handle custom samplers Jan 2022-04-15 16:34:44 +02:00
  • 65c9267b06 Correctly identify update frequencies for shader arguments Jan 2022-04-15 16:01:39 +02:00
  • cd8e6cf96a Fix not being able to use StructuredDataDefSet assets from memory Jan 2022-04-15 13:00:08 +02:00
  • 12af03d77b Do not output errors when use menus from loaded assets Jan 2022-04-15 12:54:37 +02:00
  • 0f3d1d3488 Load shader from disk if they are only available as referenced assets to write techniques using them Jan 2022-04-15 12:54:10 +02:00
  • 7d80ff670d Convert technique passes Jan 2022-04-14 20:11:51 +02:00
  • 7f496ce478 Automatically handle unspecified shader arguments Jan 2022-04-14 19:49:35 +02:00
  • 3ba68eb2f4 Remember which vertex shader and pixel shader args have been handled already Jan 2022-04-11 20:06:02 +02:00
  • 99c7ebbe9b Load vertex decl asset Jan 2022-04-10 19:39:26 +02:00
  • e0bcf7aff0 Load Vertex Stream Routing Jan 2022-04-10 17:48:12 +02:00
  • bd291a75a9 Accept technique material arguments Jan 2022-04-10 14:51:38 +02:00
  • 516878698d Only accept sampler arguments for sampler shader arguments and constant argument for constant shader arguments Jan 2022-04-10 13:58:08 +02:00
  • 7a2fe6dc4f Differentiate between argument sets when dumping techniques to find the actual matching shader argument Jan 2022-04-10 13:23:44 +02:00
  • 7d2ca46cb1 Dump known material argument hashes Jan 2022-04-09 19:07:24 +02:00
  • 13c5ea2986 Ignore shaders versions in technique files Jan 2022-04-09 19:03:12 +02:00
  • 8cc632f613 Move D3D9ShaderAnalyser to ObjCommon Jan 2022-04-09 18:55:43 +02:00
  • bdb782a679 Fix issues with technique parser Jan 2022-03-30 19:25:58 +02:00
  • 4a52f3304e Fix asset loaders for vertex and pixel shader not using correct file name Jan 2022-03-30 19:25:41 +02:00
  • 1d798647c3 Fix not reading hex numbers with integer only lexing for SimpleLexer Jan 2022-03-30 19:25:07 +02:00
  • a092f76ec9 Add option to not parse floating point numbers when using SimpleLexer Jan 2022-03-30 19:07:54 +02:00
  • b5cd357014 WIP Technique loading Jan 2022-03-30 18:38:50 +02:00
  • b770360ee1 Parse techniques Jan 2022-03-27 21:10:33 +02:00
  • 7c9805b4ba fix compilation issues Jan 2022-03-27 16:28:25 +02:00
  • 99d5caf1f2 Fix techset parsing naming issues Jan 2022-03-27 16:21:06 +02:00
  • d8f490ec94 Base for technique loading Jan 2022-03-27 16:17:50 +02:00
  • a47370613b Reuse previously loaded techniques Jan 2022-03-27 16:17:36 +02:00
  • 99f3f6fe0c Fix wrong techset reader dependency on structuredatadef Jan 2022-03-27 16:16:41 +02:00
  • eb5312899f Parse techset files for IW4 Jan 2022-03-26 18:47:43 +01:00
  • 2fda10f133 Find vertexdecl to dump if the one in the asset is a referenced asset Jan 2022-03-25 18:57:01 +01:00
  • a825a9df38 Remove unused dumper for vertex decls Jan 2022-03-25 18:41:38 +01:00
  • d0e8e94561 Load vertex shader and pixel shader from raw Jan 2022-03-25 18:35:22 +01:00
  • 90eaf9c4a9 If pixel or vertex shader is only referenced asset, attempt to load asset from GlobalAssetPools to be able to use a shader from a previously loaded zone Jan 2022-03-25 14:46:09 +01:00
  • 324dead2e3 Disable warning about unscoped enums Jan 2022-03-25 14:13:13 +01:00
  • f9fad26ccc Handling of referenced shaders Jan 2022-03-25 00:23:53 +01:00
  • b48fbb2b0e Dump material constants and samplers Jan 2022-03-25 00:04:27 +01:00
  • a06229042f Dump material pass literal shader arguments Jan 2022-03-24 23:54:24 +01:00
  • 5fdde037a8 Dump code sampler for technique arguments Jan 2022-03-24 23:42:10 +01:00
  • f386e82f89 Omit code constants that have the same source and dest accessor Jan 2022-03-24 23:26:07 +01:00
  • ef936eba57 Dump IW4 techset code constant argument mappings Jan 2022-03-24 23:04:35 +01:00
  • 7760e1579c fix compilation errors Jan 2022-03-24 21:18:07 +01:00
  • d62cbb2e96 Consider shader constants when dumping techset args Jan 2022-03-24 21:14:05 +01:00
  • 55ccbfca9e Add analyser for directx9 shaders to extract information about constants and other stuff Jan 2022-03-24 18:58:30 +01:00
  • 935e6ac060 Dump IW4 vertex and pixel shader binary data Jan 2022-03-24 17:36:12 +01:00
  • 5f44d95770 TODO IW4 Shader arg dumping Jan 2022-03-23 18:22:23 +01:00
  • b0ed7e9544 Dump IW4 vertexdecl Jan 2022-03-23 17:11:30 +01:00
  • 8e76f05d05 Skeleton for IW4 MaterialTechnique dumping Jan 2022-03-23 16:46:49 +01:00
  • 25244bc3b0 Dump IW4 techset files Jan 2022-03-23 14:42:17 +01:00
  • 66b62611f3 Add basis for iw4 techset dumping Jan 2022-03-23 13:45:01 +01:00
  • 9009543c58 fix missing noexcept Jan 2022-03-22 21:32:17 +01:00
  • 0bca307208 Make gitlab pipeline jobs interruptible Jan 2022-03-22 17:23:49 +01:00
  • e8ce4570ad Fix pipeline compilation Jan 2022-03-22 17:12:43 +01:00
  • 2e5405deb5 Fix counting padding for root struct even when root struct has no properties Jan 2022-03-22 16:15:42 +01:00
  • f236d285b6 Fix not considering alignment of 8 bit when calculating size for indexedarray and enumedarray Jan 2022-03-22 16:08:55 +01:00
  • 8133f4d57e Fix accidentally setting size in bits value to a size in byte field when converting indexarray and enumedarray Jan 2022-03-22 16:08:28 +01:00
  • f15e997f7b Fix not setting enum element count for enumedarrays when parsing Jan 2022-03-22 16:07:43 +01:00
  • ab5a998903 Sort StructuredDataDef members and entries alphabetically after parsing Jan 2022-03-22 15:09:07 +01:00
  • 1b6f2ab9fa Calculate StructuredDataDef sizes and offsets Jan 2022-03-22 15:08:42 +01:00
  • 77420495f6 Add base for calculation sizes of structs for StructuredDataDef Jan 2022-03-22 14:12:48 +01:00
  • c131c58bbe Replace references to undefined types after parsing entire StructuredDataDef Jan 2022-03-22 12:34:21 +01:00
  • 2fa1144425 Set remapped type for previously undefined types for StructuredDataDef Jan 2022-03-22 12:14:30 +01:00
  • dc075847ff When parsing StructuredDataDefs accept undefined types Jan 2022-03-22 12:03:15 +01:00
  • 49c774b1e6 Parse checksumoverride for StructuredDataDef Jan 2022-03-21 11:05:48 +01:00
  • 93fea39ddd Move StructuredDataDef Parsing to new package Jan 2022-03-21 10:30:54 +01:00
  • 833b158a64 Rename new StructuredDataDefDumper Jan 2022-03-20 19:35:52 +01:00
  • 9f0852485d Remove outdated StructuredDataDef Dumper Jan 2022-03-20 19:34:53 +01:00
  • f5a72f4fef Add padding dumping to new StructuredDataDef dumper Jan 2022-03-20 19:15:05 +01:00
  • d82e876558 Dump StructuredDataDef struct member types Jan 2022-03-20 18:32:25 +01:00
  • 0a226652f2 Rename CommonStructuredDataStructEntry to Property Jan 2022-03-20 17:40:12 +01:00
  • 996528eba5 Dump struct member names Jan 2022-03-20 17:38:48 +01:00
  • c52d129db1 Add alignment utility Jan 2022-03-20 17:38:23 +01:00
  • fef646fded Print debug info about structured data def when compiled with the debug flag for it Jan 2022-03-20 16:59:37 +01:00
  • 3fc9eac5f0 Explicitly state how many threads are being used to build Jan 2022-03-20 16:11:40 +01:00
  • b5e18e6b22 Calculate checksums for structured data def Jan 2022-03-20 16:01:29 +01:00
  • c91cb40b76 Add endianness utility methods Jan 2022-03-20 16:00:56 +01:00
  • b2140260a4 Dump CommonStructuredDataDefSet instead of the game's internal structures Jan 2022-03-19 23:39:50 +01:00
  • c38367d55b Move common structureddatadef classes to objcommon Jan 2022-03-12 14:02:52 +01:00
  • dff7912dbc Parse padding instructions for StructuredDataDef Jan 2022-02-06 10:49:58 +01:00
  • 73564cf0f0 Dump StructuredDataDef paddings Jan 2022-02-05 19:48:08 +01:00
  • f235ffc431 Fix structureddatadef loader not setting enum reserved size correctly Jan 2022-01-29 12:42:28 +01:00
  • 497c9fc6cf Rename StructuredDataDef classes to remove "Def" from classes that do not need it Jan 2022-01-22 14:47:47 +01:00
  • 2da6ab8479 Fix empty StructuredDataDef struct having a size of 8 when it is the root struct Jan 2022-01-22 14:41:20 +01:00
  • f061ff91f5 Create default StructuredDataDef struct when none was specified so there is always a root struct Jan 2022-01-22 14:35:43 +01:00
  • 5327ce8ec9 Fix StructuredDataDefDumper not dumping empty structs or arrays Jan 2022-01-22 14:29:07 +01:00
  • 8aba79faf9 Fix SndCurveDumper wrong assertion Jan 2022-01-22 14:16:25 +01:00
  • dd23e3f66d Fix StructuredDataDef multi dimensional arrays not getting parsed correctly Jan 2022-01-22 13:57:10 +01:00
  • 9ed169fcba Calculate StructuredDataDef sizes and offsets Jan 2022-01-22 13:40:08 +01:00
  • ec8e58e0f1 Write StructuredDataDef data with additional comments stating debugging details for the format Jan 2022-01-22 13:39:51 +01:00
  • 96ef7a46fb Convert StructuredDataDef for IW4 Jan 2022-01-20 23:38:45 +01:00
  • b894a524e8 Parse structured data def reserved enum count Jan 2022-01-20 22:37:33 +01:00
  • 040f945009 Dump structured data def reserved count Jan 2022-01-20 22:20:30 +01:00
  • 51003e5f6d Dump structured data def structs in correct order and sort entries by offset Jan 2022-01-20 22:08:40 +01:00
  • 944586fcde Parse StructuredDataDef structs Jan 2022-01-19 19:58:41 +01:00
  • 1c1fbd1007 Add initial draft of structured data def parser to parse enums only for now Jan 2022-01-18 22:55:50 +01:00
  • 91cfb2e8dd Move AbstractScopeSequenceHolder to Parse and make it a template class to be reusable Jan 2022-01-18 22:55:25 +01:00
  • 0aad5a42cb Dump structured data def structs Jan 2022-01-15 23:14:37 +01:00
  • 02769fe21d Dump StructuredDataDef enums Jan 2022-01-15 19:23:18 +01:00
  • 5c2f7de87d Add base for StructuredDataDefDumper Jan 2022-01-15 18:19:24 +01:00
  • b48d55671e Add AbstractTextDumper to implement stream holding and indendation Jan 2022-01-15 17:44:56 +01:00
  • c9a0392fc1 Dump IW4 tracers Jan 2022-01-15 16:04:49 +01:00
  • 5b68b21755 Move IW4 weapon and vehicle fields to separate header files Jan 2022-01-15 16:04:35 +01:00