Files
OpenAssetTools/test/ObjWritingTests/Game/T6/PhysPreset/PhysPresetInfoStringDumperT6Test.cpp
T
Jan LaupetinandGitHub 04b6b5b4bf refactor: physpreset codestyle (#928)
* chore: adjust phys preset code to use similar code style

* fix: infinity friction for t6

* fix: t6 phys preset canFloat qboolean

* chore: move iw5 phys preset enum strings to enum strings header

* chore: add phys preset tests for all games

* chore: rename PhysPresetFields headers
2026-07-22 21:08:36 +02:00

88 lines
3.7 KiB
C++

#include "Game/T6/PhysPreset/PhysPresetInfoStringDumperT6.h"
#include "Game/T6/ObjConstantsT6.h"
#include "InfoString/InfoString.h"
#include "SearchPath/MockOutputPath.h"
#include "SearchPath/MockSearchPath.h"
#include <catch2/catch_approx.hpp>
#include <catch2/catch_test_macros.hpp>
using namespace T6;
using namespace Catch;
namespace
{
std::unique_ptr<PhysPreset> CreateTestPhysPreset()
{
auto physPreset = std::make_unique<PhysPreset>();
physPreset->name = "test_phys_preset";
physPreset->mass = 1.25f;
physPreset->bounce = 0.25f;
physPreset->friction = PHYS_PRESET_MAX_FRICTION;
physPreset->bulletForceScale = 0.5f;
physPreset->explosiveForceScale = 0.75f;
physPreset->piecesSpreadFraction = 0.125f;
physPreset->piecesUpwardVelocity = 64.0f;
physPreset->canFloat = 1;
physPreset->gravityScale = 2.0f;
physPreset->centerOfMassOffset.x = 1.5f;
physPreset->centerOfMassOffset.y = 2.5f;
physPreset->centerOfMassOffset.z = 3.5f;
physPreset->buoyancyBoxMin.x = 4.5f;
physPreset->buoyancyBoxMin.y = 5.5f;
physPreset->buoyancyBoxMin.z = 6.5f;
physPreset->buoyancyBoxMax.x = 7.5f;
physPreset->buoyancyBoxMax.y = 8.5f;
physPreset->buoyancyBoxMax.z = 9.5f;
return physPreset;
}
std::string DumpPhysPreset(PhysPreset& physPreset)
{
Zone dumpingZone("DumpingZone", 0, GameId::T6, GamePlatform::PC);
dumpingZone.m_pools.AddAsset(std::make_unique<XAssetInfo<PhysPreset>>(ASSET_TYPE_PHYSPRESET, physPreset.name, &physPreset));
MockSearchPath dumpingObjPath;
MockOutputPath dumpingOutput;
AssetDumpingContext dumpingContext(dumpingZone, "", dumpingOutput, dumpingObjPath, std::nullopt);
phys_preset::InfoStringDumperT6 dumper;
dumper.Dump(dumpingContext);
const auto* dumpedFile = dumpingOutput.GetMockedFile("physic/test_phys_preset");
REQUIRE(dumpedFile != nullptr);
return dumpedFile->AsString();
}
TEST_CASE("PhysPreset dumper serializes raw fields (T6)", "[t6][physpreset][system]")
{
const auto testPhysPreset = CreateTestPhysPreset();
std::istringstream dumpedStream(DumpPhysPreset(*testPhysPreset));
InfoString infoString;
REQUIRE(infoString.FromStream(INFO_STRING_PREFIX_PHYS_PRESET, dumpedStream));
REQUIRE(infoString.GetValueForKey("mass") == "1250");
REQUIRE(infoString.GetValueForKey("bounce") == "0.25");
REQUIRE(infoString.GetValueForKey("friction") == "0");
REQUIRE(infoString.GetValueForKey("isFrictionInfinity") == "1");
REQUIRE(infoString.GetValueForKey("bulletForceScale") == "0.5");
REQUIRE(infoString.GetValueForKey("explosiveForceScale") == "0.75");
REQUIRE(infoString.GetValueForKey("piecesSpreadFraction") == "0.125");
REQUIRE(infoString.GetValueForKey("piecesUpwardVelocity") == "64");
REQUIRE(infoString.GetValueForKey("canFloat") == "1");
REQUIRE(infoString.GetValueForKey("gravityScale") == "2");
REQUIRE(infoString.GetValueForKey("massOffsetX") == "1.5");
REQUIRE(infoString.GetValueForKey("massOffsetY") == "2.5");
REQUIRE(infoString.GetValueForKey("massOffsetZ") == "3.5");
REQUIRE(infoString.GetValueForKey("buoyancyMinX") == "4.5");
REQUIRE(infoString.GetValueForKey("buoyancyMinY") == "5.5");
REQUIRE(infoString.GetValueForKey("buoyancyMinZ") == "6.5");
REQUIRE(infoString.GetValueForKey("buoyancyMaxX") == "7.5");
REQUIRE(infoString.GetValueForKey("buoyancyMaxY") == "8.5");
REQUIRE(infoString.GetValueForKey("buoyancyMaxZ") == "9.5");
}
} // namespace