2020-09-09 18:40:01 +02:00

64 lines
1.4 KiB
C++

#include "AssetDumperRawFile.h"
#include <zlib.h>
using namespace IW4;
bool AssetDumperRawFile::ShouldDump(RawFile* asset)
{
return true;
}
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, RawFile* asset)
{
return std::string(asset->name);
}
void AssetDumperRawFile::DumpAsset(Zone* zone, RawFile* asset, FileAPI::File* out)
{
if (asset->compressedLen > 0)
{
z_stream_s zs{};
zs.zalloc = Z_NULL;
zs.zfree = Z_NULL;
zs.opaque = Z_NULL;
zs.avail_in = 0;
zs.next_in = Z_NULL;
int ret = inflateInit(&zs);
if (ret != Z_OK)
{
throw std::exception("Initializing inflate failed");
}
zs.next_in = reinterpret_cast<const Bytef*>(asset->data.compressedBuffer);
zs.avail_in = asset->compressedLen;
Bytef buffer[0x1000];
while(zs.avail_in > 0)
{
zs.next_out = buffer;
zs.avail_out = sizeof buffer;
ret = inflate(&zs, Z_SYNC_FLUSH);
if (ret < 0)
{
printf("Inflate failed for dumping rawfile '%s'\n", asset->name);
inflateEnd(&zs);
return;
}
out->Write(buffer, 1, sizeof buffer - zs.avail_out);
}
inflateEnd(&zs);
}
else if (asset->len > 0)
{
out->Write(asset->data.buffer, 1, asset->len);
}
}