Files
OpenAssetTools/src/ObjLoading/Game/T4/PhysPreset/RawLoaderPhysPresetT4.h
T
37bb67a3a5 feat: add T4 PhysPreset support (#925)
* feat: add T4 PhysPreset support

* chore: slight adjustment to how the max friction constant is named

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Co-authored-by: Jan Laupetin <[email protected]>
2026-07-21 23:56:59 +02:00

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C++

#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T4/T4.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace phys_preset
{
std::unique_ptr<AssetCreator<T4::AssetPhysPreset>> CreateRawLoaderT4(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace phys_preset