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20 lines
442 B
C++
20 lines
442 B
C++
#pragma once
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#include "Asset/AssetCreationContext.h"
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#include "Asset/IZoneAssetCreationState.h"
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#include "Game/IW5/IW5.h"
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namespace IW5
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{
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class LightDefAssetCreationState : public IZoneAssetCreationState
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{
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public:
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LightDefAssetCreationState();
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void SetLightDefLookupStart(GfxLightDef* lightDef, AssetCreationContext& context);
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private:
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int m_lmap_pixels_used_for_falloff;
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};
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} // namespace IW5
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