mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-06 08:42:35 +00:00
18 lines
675 B
C
18 lines
675 B
C
#pragma once
|
|
|
|
// These options can be edited
|
|
|
|
// material flags determine the features of the surface
|
|
// unsure which flag type changes what right now
|
|
// -1 results in: no running, water splashes all the time, low friction, slanted angles make you slide very fast
|
|
// 1 results in: normal surface features, grenades work, seems normal
|
|
#define MATERIAL_SURFACE_FLAGS 1
|
|
#define MATERIAL_CONTENT_FLAGS 1
|
|
|
|
// terrain/world flags: does not change the type of terrain or what features they have
|
|
// from testing, as long at it isn't 0 things will work correctly
|
|
#define LEAF_TERRAIN_CONTENTS 1
|
|
#define WORLD_TERRAIN_CONTENTS 1
|
|
|
|
#define LIGHTGRID_COLOUR 128 // global lighting colour
|