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Files
OpenAssetTools/src/ObjWriting/Game/T5/RawFile/RawFileDumperT5.h
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00

15 lines
381 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T5/T5.h"
namespace raw_file
{
class DumperT5 final : public AbstractAssetDumper<T5::RawFile>
{
protected:
bool ShouldDump(XAssetInfo<T5::RawFile>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<T5::RawFile>* asset) override;
};
} // namespace raw_file