OpenAssetTools/src/ObjWriting/Weapon/AccuracyGraphWriter.h

22 lines
737 B
C++

#pragma once
#include "Dumping/AssetDumpingContext.h"
#include "Dumping/IZoneAssetDumperState.h"
#include "Parsing/GenericGraph2D.h"
#include <string>
#include <unordered_set>
class AccuracyGraphWriter final : public IZoneAssetDumperState
{
public:
bool ShouldDumpAiVsAiGraph(const std::string& graphName);
bool ShouldDumpAiVsPlayerGraph(const std::string& graphName);
static void DumpAiVsAiGraph(const AssetDumpingContext& context, const GenericGraph2D& aiVsAiGraph);
static void DumpAiVsPlayerGraph(const AssetDumpingContext& context, const GenericGraph2D& aiVsPlayerGraph);
private:
std::unordered_set<std::string> m_dumped_ai_vs_ai_graphs;
std::unordered_set<std::string> m_dumped_ai_vs_player_graphs;
};