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17 lines
462 B
C++
17 lines
462 B
C++
#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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namespace material
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{
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class DecompilingGdtDumperIW4 final : public AbstractAssetDumper<IW4::AssetMaterial>
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{
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public:
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explicit DecompilingGdtDumperIW4(const AssetPool<IW4::AssetMaterial::Type>& pool);
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protected:
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW4::AssetMaterial::Type>& asset) override;
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};
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} // namespace material
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