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Files
OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperScriptParseTree.cpp
2023-11-19 21:07:21 +00:00

21 lines
526 B
C++

#include "AssetDumperScriptParseTree.h"
using namespace T6;
bool AssetDumperScriptParseTree::ShouldDump(XAssetInfo<ScriptParseTree>* asset)
{
return true;
}
void AssetDumperScriptParseTree::DumpAsset(AssetDumpingContext& context, XAssetInfo<ScriptParseTree>* asset)
{
const auto* scriptParseTree = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
stream.write(scriptParseTree->buffer, scriptParseTree->len);
}