OpenAssetTools/src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParserState.cpp
2021-03-23 17:16:36 +01:00

13 lines
363 B
C++

#include "LocalizeFileParserState.h"
#include "Localize/LocalizeCommon.h"
LocalizeFileParserState::LocalizeFileParserState(const GameLanguage language)
: m_end(false),
m_language(language)
{
m_language_name_caps = LocalizeCommon::GetNameOfLanguage(m_language);
for (auto& c : m_language_name_caps)
c = static_cast<char>(toupper(c));
}