OpenAssetTools/src/ObjLoading/Game/T6/ZBarrier/GdtLoaderZBarrierT6.h

15 lines
378 B
C++

#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T6/T6.h"
#include "Gdt/IGdtQueryable.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace T6
{
std::unique_ptr<AssetCreator<AssetZBarrier>> CreateGdtZBarrierLoader(MemoryManager& memory, ISearchPath& searchPath, IGdtQueryable& gdt, Zone& zone);
} // namespace T6