25 lines
649 B
C++

#pragma once
#include "GltfOutput.h"
#include "XModel/Gltf/JsonGltf.h"
#include "XModel/XModelWriter.h"
#include <memory>
#include <ostream>
namespace gltf
{
class Writer : public XModelWriter
{
public:
Writer() = default;
~Writer() override = default;
Writer(const Writer& other) = default;
Writer(Writer&& other) noexcept = default;
Writer& operator=(const Writer& other) = default;
Writer& operator=(Writer&& other) noexcept = default;
static std::unique_ptr<Writer> CreateWriter(const Output* output, std::string gameName, std::string zoneName);
};
} // namespace gltf