OpenAssetTools/src/ObjWriting/InfoString/InfoStringFromStructConverterBase.h
2023-11-19 21:07:21 +00:00

39 lines
1.8 KiB
C++

#pragma once
#include "InfoString/InfoString.h"
#include "Zone/ZoneTypes.h"
#include <functional>
class InfoStringFromStructConverterBase
{
protected:
InfoString m_info_string;
const void* m_structure;
const std::function<std::string(scr_string_t)> m_get_scr_string;
static const char* AssetName(const char* name);
void FillFromString(const std::string& key, size_t offset);
void FillFromStringBuffer(const std::string& key, size_t offset, size_t bufferSize);
void FillFromInt(const std::string& key, size_t offset);
void FillFromUint(const std::string&, size_t offset);
void FillFromBool(const std::string&, size_t offset);
void FillFromQBoolean(const std::string& key, size_t offset);
void FillFromFloat(const std::string& key, size_t offset);
void FillFromMilliseconds(const std::string& key, size_t offset);
void FillFromScriptString(const std::string& key, size_t offset);
void FillFromEnumInt(const std::string& key, size_t offset, const char** enumValues, size_t enumSize);
virtual void FillInfoString() = 0;
public:
explicit InfoStringFromStructConverterBase(const void* structure);
InfoStringFromStructConverterBase(const void* structure, std::function<std::string(scr_string_t)> scriptStringValueCallback);
virtual ~InfoStringFromStructConverterBase() = default;
InfoStringFromStructConverterBase(const InfoStringFromStructConverterBase& other) = delete;
InfoStringFromStructConverterBase(InfoStringFromStructConverterBase&& other) noexcept = delete;
InfoStringFromStructConverterBase& operator=(const InfoStringFromStructConverterBase& other) = delete;
InfoStringFromStructConverterBase& operator=(InfoStringFromStructConverterBase&& other) noexcept = delete;
InfoString Convert();
};