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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-10-15 08:11:26 +00:00
Code Activity
Files
b2aa4749c1cf8199582c07310738bfe819377618
OpenAssetTools/src/ObjLoading/XModel
T
History
Jan b2aa4749c1 fix: no support for gltf using vec3 for vertex colors (#832)
* fix: gltf loder not supporting vec3 for color info

* fix: collision tree creator accessing invalid index via array accessor
2026-06-15 19:58:40 +02:00
..
Gltf
fix: no support for gltf using vec3 for vertex colors (#832)
2026-06-15 19:58:40 +02:00
CollisionTreeCreator.cpp
fix: no support for gltf using vec3 for vertex colors (#832)
2026-06-15 19:58:40 +02:00
CollisionTreeCreator.h
feat: calculate model collision tree with leafs
2026-05-24 11:13:55 +02:00
LoaderXModel.cpp.template
chore: modernize collision tree code
2026-05-24 11:38:21 +02:00
LoaderXModel.h.template
refactor: do not nest asset namespaces in game namespaces
2025-08-06 00:50:35 +02:00
PartClassificationState.cpp
chore: update all logging to use centralized logging component
2025-09-11 20:25:51 +02:00
PartClassificationState.h
chore: fix loading and writing code for IW5
2025-01-01 18:14:41 +01:00
TangentData.cpp
refactor: fix x64 compilation for ObjLoading
2025-04-26 19:48:03 +02:00
TangentData.h
…
Tangentspace.cpp
chore: update formatting due to updated clang-format version
2025-06-28 11:56:09 +01:00
Tangentspace.h
…
XModelFileLoader.h
…
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