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20 lines
484 B
Plaintext
20 lines
484 B
Plaintext
#options GAME (IW5, T5, T6)
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#filename "Game/" + GAME + "/XModel/XModelLoader" + GAME + ".h"
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#set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\""
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#pragma once
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#include "AssetLoading/IAssetLoadingManager.h"
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#include GAME_HEADER
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#include "Utils/MemoryManager.h"
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#include <istream>
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#include <vector>
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namespace GAME
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{
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bool LoadXModel(std::istream& stream, XModel& xmodel, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies);
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}
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