OpenAssetTools/src/Common/Game/IW4/CommonIW4.cpp
2021-08-14 15:39:40 +02:00

36 lines
970 B
C++

#include "CommonIW4.h"
#include "Utils/Pack.h"
using namespace IW4;
PackedTexCoords Common::Vec2PackTexCoords(const vec2_t* in)
{
return PackedTexCoords{Pack32::Vec2PackTexCoords(reinterpret_cast<const float*>(in))};
}
PackedUnitVec Common::Vec3PackUnitVec(const vec3_t* in)
{
return PackedUnitVec{Pack32::Vec3PackUnitVec(reinterpret_cast<const float*>(in))};
}
GfxColor Common::Vec4PackGfxColor(const vec4_t* in)
{
return GfxColor{Pack32::Vec4PackGfxColor(reinterpret_cast<const float*>(in))};
}
void Common::Vec2UnpackTexCoords(const PackedTexCoords& in, vec2_t* out)
{
Pack32::Vec2UnpackTexCoordsVU(in.packed, reinterpret_cast<float*>(out));
}
void Common::Vec3UnpackUnitVec(const PackedUnitVec& in, vec3_t* out)
{
Pack32::Vec3UnpackUnitVecScaleBased(in.packed, reinterpret_cast<float*>(out));
}
void Common::Vec4UnpackGfxColor(const GfxColor& in, vec4_t* out)
{
Pack32::Vec4UnpackGfxColor(in.packed, reinterpret_cast<float*>(out));
}