OpenAssetTools/src/ObjWriting/Game/T5/AssetDumpers/AssetDumperStringTable.h

15 lines
367 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T5/T5.h"
namespace T5
{
class AssetDumperStringTable final : public AbstractAssetDumper<StringTable>
{
protected:
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset) override;
};
}