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OpenAssetTools/src/ModMan

ModMan

ModMan is the experimental GUI for OpenAssetTools.

How do I test it

Currently ModMan is not compiled by default. To enable it, you have to generate with the appropriate premake5 flag:

# On Windows
./generate.bat --modman

# On Linux
./generate.sh --modman

Before building the C++ solution, the ui has to be built. This will require NodeJS to be installed on your machine.

# Download dependencies
npm --prefix src/ModManUi install

# Build frontend
npm --prefix src/ModManUi run build

# Optional: Dev Server for UI development
npm --prefix src/ModManUi run dev

How does it work

ModMan uses webview for providing a web frontend as a native application. Unlike frameworks like Electron this does not ship a browser engine alongside it, but instead relies on browser APIs of your OS. On Windows, this makes use of WebView2, on Linux it uses WebKitGTK.

This adds the following dependencies:

  • Windows: An up-to-date OS with at the very least Windows10. The WebView2 library for development is downloaded by premake.
  • Linux: Developing and using ModMan requires the following dependencies to be installed: gtk4 webkitgtk-6.0