2023-11-19 21:07:21 +00:00

21 lines
708 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
#include "Game/IW5/Menu/MenuDumperIW5.h"
namespace IW5
{
class AssetDumperMenuList final : public AbstractAssetDumper<MenuList>
{
static std::vector<const ExpressionSupportingData*> GetAllUniqueExpressionSupportingData(const MenuList* menuList);
static void DumpFunctions(MenuDumper& menuDumper, const MenuList* menuList);
static void DumpMenus(MenuDumper& menuDumper, const MenuList* menuList);
protected:
bool ShouldDump(XAssetInfo<MenuList>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MenuList>* asset) override;
};
} // namespace IW5