Add more structs and symbols.

Check for T4SP environment to prevent MP from being ravaged.
This commit is contained in:
JezuzLizard
2023-03-24 17:21:57 -07:00
parent 6a8f8dbcbe
commit 70e2f8bdb6
4 changed files with 1474 additions and 1 deletions

View File

@ -9,6 +9,9 @@ namespace game
WEAK symbol<void(con_channel_e channel, const char* fmt, ...)> Com_PrintF{ 0x0, 0x59A2C0 };
WEAK symbol<dvar_s*(const char* name, dvarType_t type, DvarFlags flags, DvarValue dval, DvarLimits dom, const char* desc)> Dvar_RegisterVariant{ 0x0, 0x5EED90 };
WEAK symbol<void(scriptInstance_t inst)> Scr_AddArray { 0x0, 0x69AA50 };
WEAK symbol<int(scriptInstance_t inst, char* string, int user, unsigned int len)> SL_GetStringOfSize { 0x0, 0x68DE50 };
// Variables
WEAK symbol<cmd_function_s*> cmd_functions{ 0x0, 0x1F416F4 };