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defines
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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//#include "codsrc/clientscript/cscr_animtree.hpp"
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#define RE_CSCR_ANIMTREE_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_YACC
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namespace re_cscr_animtree
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{
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utils::hook::detour AnimTreeCompileError_hook;
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@ -398,3 +397,4 @@ namespace re_cscr_animtree
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};
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}
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REGISTER_COMPONENT(re_cscr_animtree::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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//#include "codsrc/clientscript/cscr_compiler.hpp"
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#define RE_CSCR_COMPILER_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_COMPILER
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namespace re_cscr_compiler
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{
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utils::hook::detour RemoveRefToValue_hook;
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@ -3327,3 +3326,4 @@ namespace re_cscr_compiler
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};
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}
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REGISTER_COMPONENT(re_cscr_compiler::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_main.hpp"
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//#define RE_CSCR_MAIN_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_MAIN
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namespace re_cscr_main
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{
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utils::hook::detour Scr_IsIdentifier_hook;
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@ -306,4 +305,5 @@ namespace re_cscr_main
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_main::component)
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REGISTER_COMPONENT(re_cscr_main::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_memorytree.hpp"
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//#define RE_CSCR_MEMORYTREE_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_MEMORYTREE
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namespace re_cscr_memorytree
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{
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utils::hook::detour MT_GetSubTreeSize_hook;
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@ -305,4 +304,5 @@ namespace re_cscr_memorytree
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_memorytree::component)
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REGISTER_COMPONENT(re_cscr_memorytree::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_parser.hpp"
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//#define RE_CSCR_PARSER_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_PARSER
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namespace re_cscr_parser
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{
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utils::hook::detour Scr_InitOpcodeLookup_hook;
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@ -587,4 +586,5 @@ namespace re_cscr_parser
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_parser::component)
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REGISTER_COMPONENT(re_cscr_parser::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_parsetree.hpp"
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//#define RE_CSCR_PARSETREE_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_PARSETREE
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namespace re_cscr_parsetree
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{
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utils::hook::detour Scr_InitAllocNode_hook;
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@ -194,4 +193,5 @@ namespace re_cscr_parsetree
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_parsetree::component)
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REGISTER_COMPONENT(re_cscr_parsetree::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_readwrite.hpp"
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//#define RE_CSCR_READWRITE_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_READWRITE
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namespace re_cscr_readwrite
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{
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utils::hook::detour FindVariableIndexInternal2_hook;
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@ -76,4 +75,5 @@ namespace re_cscr_readwrite
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_readwrite::component)
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REGISTER_COMPONENT(re_cscr_readwrite::component)
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#endif
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_stringlist.hpp"
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//#define RE_CSCR_STRINGLIST_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_STRINGLIST
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namespace re_cscr_stringlist
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{
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utils::hook::detour SL_ConvertToString_hook;
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@ -649,4 +648,5 @@ namespace re_cscr_stringlist
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_stringlist::component)
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REGISTER_COMPONENT(re_cscr_stringlist::component)
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#endif
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@ -3,8 +3,7 @@
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_variable.hpp"
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//#define RE_CSCR_VARIABLE_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_VARIABLE
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namespace re_cscr_variable
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{
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utils::hook::detour ThreadInfoCompare_hook;
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@ -2506,4 +2505,5 @@ namespace re_cscr_variable
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_variable::component)
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REGISTER_COMPONENT(re_cscr_variable::component)
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#endif
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#include "utils/hook.hpp"
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#include "codsrc/clientscript/cscr_vm.hpp"
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//#define RE_CSCR_VM_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_VM
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namespace re_cscr_vm
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{
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utils::hook::detour Scr_VM_Init_hook;
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@ -1676,4 +1675,5 @@ namespace re_cscr_vm
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private:
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};
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}
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REGISTER_COMPONENT(re_cscr_vm::component)
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REGISTER_COMPONENT(re_cscr_vm::component)
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#endif
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#include "utils/hook.hpp"
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//#include "codsrc/clientscript/cscr_yacc.hpp"
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#define RE_CSCR_YACC_USE_WRAPPERS
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#ifndef DISABLE_RE_CSCR_YACC
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namespace re_cscr_yacc
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{
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utils::hook::detour LowerCase_hook;
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@ -230,3 +229,4 @@ namespace re_cscr_yacc
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};
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}
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REGISTER_COMPONENT(re_cscr_yacc::component)
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#endif
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}
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#endif
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#define RE_CSCR_ANIMTREE_USE_WRAPPERS
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#define RE_CSCR_COMPILER_USE_WRAPPERS
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//#define RE_CSCR_MAIN_USE_WRAPPERS
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//#define RE_CSCR_MEMORYTREE_USE_WRAPPERS
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//#define RE_CSCR_PARSER_USE_WRAPPERS
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//#define RE_CSCR_PARSETREE_USE_WRAPPERS
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//#define RE_CSCR_READWRITE_USE_WRAPPERS
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//#define RE_CSCR_STRINGLIST_USE_WRAPPERS
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//#define RE_CSCR_VARIABLE_USE_WRAPPERS
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//#define RE_CSCR_VM_USE_WRAPPERS
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#define RE_CSCR_YACC_USE_WRAPPERS
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//#define DISABLE_RE_CSCR_YACC
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//#define DISABLE_RE_CSCR_COMPILER
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//#define DISABLE_RE_CSCR_MAIN
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//#define DISABLE_RE_CSCR_MEMORYTREE
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//#define DISABLE_RE_CSCR_PARSER
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//#define DISABLE_RE_CSCR_PARSETREE
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//#define DISABLE_RE_CSCR_READWRITE
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//#define DISABLE_RE_CSCR_STRINGLIST
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//#define DISABLE_RE_CSCR_VM
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//#define DISABLE_RE_CSCR_YACC
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namespace game
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{
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enum gamemode
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