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20 lines
330 B
C++
20 lines
330 B
C++
#include <stdinc.hpp>
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#include "codsrc/clientscript/cscr_tempmemory.hpp"
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namespace game
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{
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void TempMemorySetPos(char* pos)
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{
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codsrc::TempMemorySetPos(pos);
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}
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void TempMemoryReset(HunkUser* user)
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{
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codsrc::TempMemoryReset(user);
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}
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char* TempMalloc(int len)
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{
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return codsrc::TempMalloc(len);
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}
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} |