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			22 lines
		
	
	
		
			651 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			651 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| namespace codsrc
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| {
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| 	unsigned int LowerCase(unsigned int strVal);
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| 	int yyparse();
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| 	int StringValue(int len, const char* str);
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| 	int yylex();
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| 	int yy_get_next_buffer();
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| 	int yy_get_previous_state();
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| 	int yy_try_NUL_trans(int yy_current_state);
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| 	void yyrestart();
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| 	game::yy_buffer_state* yy_create_buffer();
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| 	void yy_flush_buffer(game::yy_buffer_state* result);
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| 	void ScriptParse(game::scriptInstance_t a1, game::sval_u* parseData);
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| 
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| 	FILE* yy_load_buffer_state();
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| 	void yy_fatal_error(const char* err);
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| 	void* yy_flex_realloc(void* ptr, unsigned int size);
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| 	void yy_init_buffer(game::yy_buffer_state* b, FILE* file);
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| }
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