not doing SP (for now)

This commit is contained in:
ineedbots 2021-06-28 12:42:14 -06:00
parent 44e850d305
commit 9564dcec13
8 changed files with 1 additions and 18 deletions

1
src/Game/MP/Game.cpp Normal file
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@ -0,0 +1 @@
#include "STDInclude.hpp"

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@ -1,9 +0,0 @@
#include "STDInclude.hpp"
namespace SP
{
void PatchT4()
{
MessageBoxA(nullptr, "SP", "DEBUG", 0);
}
}

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@ -1,6 +0,0 @@
#pragma once
namespace SP
{
void PatchT4();
}

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@ -32,8 +32,6 @@ namespace Main
DWORD dataStrData = Utils::Hook::Get<DWORD>(0x59B69C);
if (dataStrData == 0x6C6C6143)
MP::PatchT4();
else
SP::PatchT4();
hModule = GetModuleHandle(NULL);
PIMAGE_DOS_HEADER header = (PIMAGE_DOS_HEADER)hModule;

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@ -84,7 +84,6 @@ template <size_t S> class Sizer { };
#include "Utils/Hooking.hpp"
#include "Game/MP.hpp"
#include "Game/SP.hpp"
// Libraries
#pragma comment(lib, "Winmm.lib")