complete iw2 bot warfare

This commit is contained in:
ineed bots
2026-08-31 15:35:15 -06:00
parent b0e3e1d384
commit 225950c693
6 changed files with 86 additions and 504 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
# IW2 Bot Warfare
Bot Warfare for CoD2, in progress...
Bot Warfare for CoD2.
TODO:
- _bot_chat
- docs
+54 -501
View File
@@ -5,9 +5,7 @@
Does bot chatter.
*/
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\bots\_bot_utility;
/*
@@ -15,9 +13,9 @@
*/
init()
{
if ( getdvar( "bots_main_chat" ) == "" )
if ( getcvar( "bots_main_chat" ) == "" )
{
setdvar( "bots_main_chat", 1.0 );
setcvar( "bots_main_chat", 1.0 );
}
level thread onBotConnected();
@@ -41,7 +39,7 @@ onBotConnected()
*/
BotDoChat( chance, string, isTeam )
{
mod = getdvarfloat( "bots_main_chat" );
mod = getcvarfloat( "bots_main_chat" );
if ( mod <= 0.0 )
{
@@ -88,7 +86,7 @@ start_death_watch()
{
self waittill( "death" );
self thread bot_chat_death_watch( self.lastattacker, self.bots_lastks );
self thread bot_chat_death_watch( self.lastkiller, self.bots_lastks );
self.bots_lastks = 0;
}
@@ -169,10 +167,6 @@ start_chat_watch()
switch ( msg )
{
case "revive":
self thread bot_chat_revive_watch( a, b, c, d, e, f, g );
break;
case "killcam":
self thread bot_chat_killcam_watch( a, b, c, d, e, f, g );
break;
@@ -181,18 +175,6 @@ start_chat_watch()
self thread bot_chat_stuck_watch( a, b, c, d, e, f, g );
break;
case "tube":
self thread bot_chat_tube_watch( a, b, c, d, e, f, g );
break;
case "killstreak":
self thread bot_chat_killstreak_watch( a, b, c, d, e, f, g );
break;
case "attack_vehicle":
self thread bot_chat_attack_vehicle_watch( a, b, c, d, e, f, g );
break;
case "follow_threat":
self thread bot_chat_follow_threat_watch( a, b, c, d, e, f, g );
break;
@@ -205,18 +187,10 @@ start_chat_watch()
self thread bot_chat_follow_watch( a, b, c, d, e, f, g );
break;
case "equ":
self thread bot_chat_equ_watch( a, b, c, d, e, f, g );
break;
case "nade":
self thread bot_chat_nade_watch( a, b, c, d, e, f, g );
break;
case "throwback":
self thread bot_chat_throwback_watch( a, b, c, d, e, f, g );
break;
case "rage":
self thread bot_chat_rage_watch( a, b, c, d, e, f, g );
break;
@@ -237,22 +211,10 @@ start_chat_watch()
self thread bot_chat_uav_target_watch( a, b, c, d, e, f, g );
break;
case "attack_equ":
self thread bot_chat_attack_equ_watch( a, b, c, d, e, f, g );
break;
case "dom":
self thread bot_chat_dom_watch( a, b, c, d, e, f, g );
break;
case "hq":
self thread bot_chat_hq_watch( a, b, c, d, e, f, g );
break;
case "sab":
self thread bot_chat_sab_watch( a, b, c, d, e, f, g );
break;
case "sd":
self thread bot_chat_sd_watch( a, b, c, d, e, f, g );
break;
@@ -261,18 +223,10 @@ start_chat_watch()
self thread bot_chat_cap_watch( a, b, c, d, e, f, g );
break;
case "twar":
self thread bot_chat_twar_watch( a, b, c, d, e, f, g );
break;
case "attack_dog":
self thread bot_chat_attack_dog_watch( a, b, c, d, e, f, g );
break;
case "connection":
self thread bot_chat_connection_player_watch( a, b, c, d, e, f, g );
break;
case "chat":
self thread bot_chat_chat_player_watch( a, b, c, d, e, f, g );
break;
@@ -316,7 +270,7 @@ start_startgame_watch()
switch ( level.gametype )
{
case "war":
case "tdm":
switch ( randomint( 3 ) )
{
case 0:
@@ -334,24 +288,6 @@ start_startgame_watch()
break;
case "dom":
switch ( randomint( 3 ) )
{
case 0:
self BotDoChat( 7, "Yaaayy!! I LOVE DOMINATION!!!!" );
break;
case 1:
self BotDoChat( 7, "Lets cap the flags and them." );
break;
case 2:
self BotDoChat( 7, "Yeeeesss master..." );
break;
}
break;
case "sd":
switch ( randomint( 3 ) )
{
@@ -370,24 +306,6 @@ start_startgame_watch()
break;
case "sab":
switch ( randomint( 3 ) )
{
case 0:
self BotDoChat( 7, "Soccer/Football! Lets play it!" );
break;
case 1:
self BotDoChat( 7, "Who plays sab these days." );
break;
case 2:
self BotDoChat( 7, "I do not know what to say." );
break;
}
break;
case "dm":
switch ( randomint( 3 ) )
{
@@ -406,7 +324,7 @@ start_startgame_watch()
break;
case "koth":
case "hq":
self BotDoChat( 7, "HQ TIME!" );
break;
}
@@ -426,42 +344,41 @@ doQuickMessage()
soundalias = "";
saytext = "";
wait 2;
self.spamdelay = true;
switch ( randomint( 11 ) )
switch ( randomint( 4 ) )
{
case 4 :
soundalias = "mp_cmd_suppressfire";
saytext = "Suppressing fire!";
case 0:
soundalias = "quickcommands";
saytext = ( randomint( 8 ) + 1 ) + "";
break;
case 5 :
soundalias = "mp_cmd_followme";
saytext = "Follow Me!";
case 1:
soundalias = "quickstatements";
saytext = ( randomint( 8 ) + 1 ) + "";
break;
case 6 :
soundalias = "mp_stm_enemyspotted";
saytext = "Enemy spotted!";
break;
case 7 :
soundalias = "mp_cmd_fallback";
saytext = "Fall back!";
break;
case 8 :
soundalias = "mp_stm_needreinforcements";
saytext = "Need reinforcements!";
case 2:
soundalias = "quickresponses";
saytext = ( randomint( 7 ) + 1 ) + "";
break;
}
if ( soundalias != "" && saytext != "" )
{
self maps\mp\gametypes\_quickmessages::saveheadicon();
self maps\mp\gametypes\_quickmessages::doquickmessage( soundalias, saytext );
wait 2;
self maps\mp\gametypes\_quickmessages::restoreheadicon();
switch ( soundalias )
{
case "quickcommands":
self maps\mp\gametypes\_quickmessages::quickcommands( saytext );
break;
case "quickstatements":
self maps\mp\gametypes\_quickmessages::quickstatements( saytext );
break;
case "quickresponses":
self maps\mp\gametypes\_quickmessages::quickresponses( saytext );
break;
}
}
else
{
@@ -471,7 +388,6 @@ doQuickMessage()
}
}
self.spamdelay = undefined;
wait randomint( 5 );
self.talking = false;
}
@@ -494,22 +410,33 @@ endgame_chat()
{
player = level.players[ i ];
if ( player.pers[ "score" ] > b )
if ( player.score > b )
{
winner = player;
b = player.pers[ "score" ];
b = player.score;
}
if ( player.pers[ "score" ] < w )
if ( player.score < w )
{
loser = player;
w = player.pers[ "score" ];
w = player.score;
}
}
if ( level.teambased )
{
winningteam = maps\mp\gametypes\_globallogic::getwinningteam();
winningteam = "none";
alliedscore = getTeamScore( "allies" );
axisscore = getTeamScore( "axis" );
if ( alliedscore > axisscore )
{
winningteam = "allies";
}
else if ( axisscore > alliedscore )
{
winningteam = "axis";
}
if ( self.pers[ "team" ] == winningteam )
{
@@ -935,23 +862,6 @@ endgame_chat()
bot_chat_streak( streakCount )
{
self endon( "disconnect" );
if ( streakCount == 7 )
{
if ( isdefined( self.pers[ "hardPointItem" ] ) && self.pers[ "hardPointItem" ] == "dogs_mp" )
{
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 33, "Nice! I acheived the dogs!" );
break;
}
}
else
{
self BotDoChat( 33, "Huh?? I dont got my dogs :((" );
}
}
}
/*
@@ -1107,11 +1017,11 @@ bot_chat_killed_watch( victim )
break;
case 34:
message = ( "i love " + getMapName( getdvar( "mapname" ) ) + "!" );
message = ( "i love " + getMapName( getcvar( "mapname" ) ) + "!" );
break;
case 35:
message = ( getMapName( getdvar( "mapname" ) ) + " is my favorite map!" );
message = ( getMapName( getcvar( "mapname" ) ) + " is my favorite map!" );
break;
case 36:
@@ -1329,7 +1239,7 @@ bot_chat_death_watch( killer, last_ks )
break;
case 40:
message = ( "wow " + getMapName( getdvar( "mapname" ) ) + " is messed up" );
message = ( "wow " + getMapName( getcvar( "mapname" ) ) + " is messed up" );
break;
case 41:
@@ -1373,19 +1283,19 @@ bot_chat_death_watch( killer, last_ks )
break;
case 51:
message = ( "lol " + getMapName( getdvar( "mapname" ) ) + " sux" );
message = ( "lol " + getMapName( getcvar( "mapname" ) ) + " sux" );
break;
case 52:
message = ( "why are we even playing on " + getMapName( getdvar( "mapname" ) ) + "?" );
message = ( "why are we even playing on " + getMapName( getcvar( "mapname" ) ) + "?" );
break;
case 53:
message = ( getMapName( getdvar( "mapname" ) ) + " is such an unfair map!!" );
message = ( getMapName( getcvar( "mapname" ) ) + " is such an unfair map!!" );
break;
case 54:
message = ( "what were they thinking when making " + getMapName( getdvar( "mapname" ) ) + "?!" );
message = ( "what were they thinking when making " + getMapName( getcvar( "mapname" ) ) + "?!" );
break;
case 55:
@@ -1446,47 +1356,6 @@ bot_chat_death_watch( killer, last_ks )
self BotDoChat( 8, message );
}
/*
Revive
*/
bot_chat_revive_watch( state, revive, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "go":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i am going to revive " + revive.name );
break;
}
break;
case "start":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i am reviving " + revive.name );
break;
}
break;
case "stop":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i revived " + revive.name );
break;
}
break;
}
}
/*
Killcam
*/
@@ -1581,73 +1450,6 @@ bot_chat_stuck_watch( a, b, c, d, e, f, g )
self BotDoChat( 20, msg );
}
/*
Tube
*/
bot_chat_tube_watch( state, tubeWp, tubeWeap, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "go":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i am going to go tube" );
break;
}
break;
case "start":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i tubed" );
break;
}
break;
}
}
/*
bot_chat_killstreak_watch( streakName, b, c, d, e, f, g )
*/
bot_chat_killstreak_watch( state, location, directionYaw, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "call":
if ( self.pers[ "hardPointItem" ] == "dogs_mp" )
{
self BotDoChat( 20, "wewt! i got the dogs!!" );
}
break;
}
}
/*
bot_chat_attack_vehicle_watch( a, b, c, d, e, f, g )
*/
bot_chat_attack_vehicle_watch( state, vehicle, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "start":
break;
case "stop":
break;
}
}
/*
bot_chat_follow_threat_watch( a, b, c, d, e, f, g )
*/
@@ -1778,37 +1580,6 @@ bot_chat_follow_watch( state, player, time, d, e, f, g )
}
}
/*
bot_chat_equ_watch
*/
bot_chat_equ_watch( state, wp, weap, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "go":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "going to place a " + getBaseWeaponName( weap ) );
break;
}
break;
case "start":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "placed a " + getBaseWeaponName( weap ) );
break;
}
break;
}
}
/*
bot_chat_nade_watch
*/
@@ -1840,37 +1611,6 @@ bot_chat_nade_watch( state, wp, weap, d, e, f, g )
}
}
/*
bot_chat_throwback_watch
*/
bot_chat_throwback_watch( state, nade, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "start":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i am going to throw back the grenade!" );
break;
}
break;
case "stop":
switch ( randomint( 1 ) )
{
case 0:
self BotDoChat( 10, "i threw back the grenade!" );
break;
}
break;
}
}
/*
bot_chat_tbag_watch
*/
@@ -2028,73 +1768,6 @@ bot_chat_uav_target_watch( state, heard, c, d, e, f, g )
}
}
/*
bot_chat_attack_equ_watch
*/
bot_chat_attack_equ_watch( state, equ, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "start":
break;
case "stop":
break;
}
}
/*
bot_chat_dom_watch
*/
bot_chat_dom_watch( state, sub_state, flag, d, e, f, g )
{
self endon( "disconnect" );
switch ( sub_state )
{
case "spawnkill":
switch ( state )
{
case "start":
break;
case "stop":
break;
}
break;
case "defend":
switch ( state )
{
case "start":
break;
case "stop":
break;
}
break;
case "cap":
switch ( state )
{
case "go":
break;
case "start":
break;
case "stop":
break;
}
break;
}
}
/*
bot_chat_hq_watch
*/
@@ -2133,83 +1806,6 @@ bot_chat_hq_watch( state, sub_state, c, d, e, f, g )
}
}
/*
bot_chat_sab_watch
*/
bot_chat_sab_watch( state, sub_state, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( sub_state )
{
case "bomb":
switch ( state )
{
case "start":
break;
case "stop":
break;
}
break;
case "defuser":
switch ( state )
{
case "start":
break;
case "stop":
break;
}
break;
case "planter":
switch ( state )
{
case "start":
break;
case "stop":
break;
}
break;
case "plant":
switch ( state )
{
case "go":
break;
case "start":
break;
case "stop":
break;
}
break;
case "defuse":
switch ( state )
{
case "go":
break;
case "start":
break;
case "stop":
break;
}
break;
}
}
/*
bot_chat_sd_watch
*/
@@ -2341,46 +1937,3 @@ bot_chat_cap_watch( state, sub_state, obj, d, e, f, g )
break;
}
}
/*
bot_chat_twar_watch
*/
bot_chat_twar_watch( state, sub_state, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( sub_state )
{
case "cap":
switch ( state )
{
case "go":
break;
case "start":
break;
case "stop":
break;
}
break;
}
}
/*
bot_chat_attack_dog_watch
*/
bot_chat_attack_dog_watch( state, dog, c, d, e, f, g )
{
self endon( "disconnect" );
switch ( state )
{
case "start":
break;
case "stop":
break;
}
}
+8
View File
@@ -164,7 +164,15 @@ bot_skip_killcam()
if ( isdefined( self.killcam ) )
{
self BotNotifyBotEvent( "killcam", "start" );
wait 0.5 + randomint( 3 );
wait 0.1;
self notify( "end_killcam" );
self BotNotifyBotEvent( "killcam", "stop" );
}
}
}
+13
View File
@@ -26,6 +26,9 @@ connected()
self.killerlocation = undefined;
self.lastkiller = undefined;
self.bot_change_class = true;
self.lastkilledplayer = undefined;
self.cur_kill_streak = 0;
self.cur_death_streak = 0;
self thread difficulty();
self thread teamWatch();
@@ -84,6 +87,15 @@ onKilled( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc,
self.killerlocation = eAttacker.origin;
self.lastkiller = eAttacker;
self.cur_death_streak++;
if ( eAttacker is_bot() )
{
eAttacker.cur_death_streak = 0;
eAttacker.lastkilledplayer = self;
eAttacker.cur_kill_streak++;
eAttacker notify( "killed_enemy" );
}
}
/*
@@ -640,6 +652,7 @@ onSpawned()
self.bot_lock_goal = false;
self.help_time = undefined;
self.bot_was_follow_script_update = undefined;
self.cur_kill_streak = 0;
}
}
+8
View File
@@ -1898,6 +1898,14 @@ getMapName( map )
return map;
}
/*
CoD4
*/
getBaseWeaponName( weap )
{
return strtok( weap, "_" )[ 0 ];
}
/*
cod2
*/
+1 -1
View File
@@ -8,7 +8,7 @@ init()
level thread scripts\mp\bots_adapter_libcod::init();
level thread scripts\mp\bots_wp_editor::init();
level thread scripts\mp\bots::init();
//level thread scripts\mp\bots_chat::init();
level thread scripts\mp\bots_chat::init();
level thread scripts\mp\bots_menu::init();
}