This commit is contained in:
ineedbots 2021-06-11 21:13:43 -06:00
parent 22da80a8b4
commit c714a5de37

View File

@ -13,17 +13,5 @@ onPlayerConnect()
player.clientid = level.clientid;
level.clientid++; // Is this safe? What if a server runs for a long time and many people join/leave
player thread ok();
}
}
ok()
{
self endon("disconnect");
for (;;)
{
wait 0.05;
self sayall("hi");
}
}