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	climb is expensive
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		| @@ -1668,7 +1668,7 @@ AStarSearch(start, goal, team, greedy_path) | ||||
|  | ||||
| 			// have certain types of nodes more expensive | ||||
| 			if (childtype == "climb" || childtype == "prone") | ||||
| 				penalty++; | ||||
| 				penalty += 4; | ||||
| 			 | ||||
| 			//calc the total path we have took | ||||
| 			newg = bestNode.g + DistanceSquared(nodeorg, childorg)*penalty;//bots on same team's path are more expensive | ||||
|   | ||||
| @@ -4,14 +4,9 @@ tube, grenade equipment waypoints use | ||||
| follow, camp | ||||
| redo goal (use mw2s) | ||||
|  | ||||
| _internal: | ||||
| climb? (how) | ||||
|  | ||||
| _utility: | ||||
| host assignment | ||||
| http | ||||
|  | ||||
| _other: | ||||
| menu | ||||
| code comments | ||||
| documentation and tutorials | ||||
| documentation and tutorials | ||||
|   | ||||
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