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https://github.com/ineedbots/iw3_bot_warfare.git
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Reduce more script usage
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168a2e621c
commit
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@ -1750,7 +1750,7 @@ killWalkOnEvents()
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self endon("disconnect");
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self endon("death");
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ret = self waittill_any_return("flash_rumble_loop", "new_enemy", "new_goal_internal", "goal_internal", "bad_path_internal");
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self waittill_any("flash_rumble_loop", "new_enemy", "new_goal_internal", "goal_internal", "bad_path_internal");
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waittillframeend;
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@ -1764,12 +1764,11 @@ doWalkScriptNotify()
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{
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self endon("disconnect");
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self endon("death");
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self endon("kill_goal");
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ret = self waittill_any_return("kill_goal", "goal_internal", "bad_path_internal");
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if (ret == "goal_internal")
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if (self waittill_either_return("goal_internal", "bad_path_internal") == "goal_internal")
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self notify("goal");
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else if (ret == "bad_path_internal")
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else
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self notify("bad_path");
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}
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@ -37,6 +37,9 @@ connected()
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self thread onSpawned();
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// cod4x has a force respawn in the exe
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wait 0.1;
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self.challengeData = [];
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}
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/*
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@ -459,6 +459,27 @@ GetEyePos()
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return self getTagOrigin("tag_eye");
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}
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/*
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helper
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*/
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waittill_either_return_(str1, str2)
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{
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self endon(str1);
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self waittill(str2);
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return true;
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}
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/*
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Returns which string gets notified first
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*/
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waittill_either_return(str1, str2)
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{
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if (!isDefined(self waittill_either_return_(str1, str2)))
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return str1;
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return str2;
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}
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/*
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Waits until either of the nots.
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*/
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