nah its actually the engine allows it

This commit is contained in:
INeedBots 2020-11-23 13:11:52 -06:00
parent 88e2c0ea82
commit b70118a2fd

View File

@ -921,7 +921,7 @@ aim()
{
wait 0.05;
if(level.inPrematchPeriod || level.gameEnded || self.bot.isfrozen || self maps\mp\_flashgrenades::isFlashbanged())//because cod4x aim is hacky setPlayerAngles, we gotta check if inPrematchPeriod etc
if(level.inPrematchPeriod || level.gameEnded || self.bot.isfrozen || self maps\mp\_flashgrenades::isFlashbanged())
continue;
aimspeed = self.pers["bots"]["skill"]["aim_time"];