added knife lunge

This commit is contained in:
ineed bots 2023-12-09 22:59:21 -06:00
parent a9b35c3502
commit 73b2cf5153
5 changed files with 71 additions and 9 deletions

View File

@ -150,7 +150,7 @@ init()
level.bots_minGrenadeDistance *= level.bots_minGrenadeDistance;
level.bots_maxGrenadeDistance = 1024;
level.bots_maxGrenadeDistance *= level.bots_maxGrenadeDistance;
level.bots_maxKnifeDistance = 80;
level.bots_maxKnifeDistance = 128;
level.bots_maxKnifeDistance *= level.bots_maxKnifeDistance;
level.bots_goalDistance = 27.5;
level.bots_goalDistance *= level.bots_goalDistance;

View File

@ -130,6 +130,7 @@ resetBotVars()
self.bot.issmokingafter = false;
self.bot.isknifing = false;
self.bot.isknifingafter = false;
self.bot.knifing_target = undefined;
self.bot.semi_time = false;
self.bot.jump_time = undefined;
@ -602,7 +603,7 @@ doBotMovement_loop( data )
}
// move!
if ( self.bot.wantsprint && self.bot.issprinting )
if ( ( self.bot.wantsprint && self.bot.issprinting ) || isDefined( self.bot.knifing_target ) )
dir = ( 127, dir[1], 0 );
self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) );
@ -1462,7 +1463,7 @@ aim_loop()
}
else
{
if ( self canAds( dist, curweap ) )
if ( self canFire( curweap ) && self isInRange( dist, curweap ) && self canAds( dist, curweap ) )
{
if ( !self.bot.is_cur_sniper || !self.pers["bots"]["behavior"]["quickscope"] )
self thread pressAds();
@ -1488,7 +1489,9 @@ aim_loop()
conedot = getConeDot( aimpos, eyePos, angles );
if ( conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
if ( isDefined( self.bot.knifing_target ) )
self thread bot_lookat( target getTagOrigin( "j_spine4" ), 0.05 );
else if ( conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
self thread bot_lookat( aimpos, 0.05 );
else
self thread bot_lookat( aimpos, aimspeed, target getVelocity(), true );
@ -1511,12 +1514,12 @@ aim_loop()
knifeDist = level.bots_maxKnifeDistance;
if ( self _hasPerk( "specialty_extendedmelee" ) )
knifeDist *= 1.4;
knifeDist *= 1.995;
if ( ( isplay || target.classname == "misc_turret" ) && !self.bot.isknifingafter && conedot > 0.9 && dist < knifeDist && trace_time > reaction_time && !usingRemote && getDvarInt( "bots_play_knife" ) )
{
self clear_bot_after_target();
self thread knife();
self thread knife( target );
return;
}
@ -2290,16 +2293,54 @@ sprint()
self BotBuiltinBotAction( "-sprint" );
}
/*
Performs melee target
*/
do_knife_target( target )
{
self endon( "death" );
self endon( "disconnect" );
self endon( "bot_knife" );
if ( !isDefined( target ) || !isPlayer( target ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
dist = distance( target.origin, self.origin );
if ( !self _hasPerk( "specialty_extendedmelee" ) && dist > getDvarFloat( "aim_automelee_range" ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
self.bot.knifing_target = target;
angles = VectorToAngles( target.origin - self.origin );
self BotBuiltinBotMeleeParams( angles[1], dist );
wait 1;
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
}
/*
Bot will knife.
*/
knife()
knife( target )
{
self endon( "death" );
self endon( "disconnect" );
self notify( "bot_knife" );
self endon( "bot_knife" );
self thread do_knife_target( target );
self.bot.isknifing = true;
self.bot.isknifingafter = true;

View File

@ -3900,7 +3900,7 @@ doReloadCancel()
*/
bot_weapon_think_loop( data )
{
self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" );
ret = self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" );
if ( self BotIsFrozen() )
return;
@ -3947,6 +3947,8 @@ bot_weapon_think_loop( data )
return;
}
force = ( ret == "bot_force_check_switch" );
if ( data.first )
{
data.first = false;
@ -3964,6 +3966,8 @@ bot_weapon_think_loop( data )
if ( hasTarget )
return;
}
else
force = true;
}
weaponslist = self getweaponslistall();
@ -3974,7 +3978,7 @@ bot_weapon_think_loop( data )
weapon = weaponslist[randomInt( weaponslist.size )];
weaponslist = array_remove( weaponslist, weapon );
if ( !self getAmmoCount( weapon ) )
if ( !self getAmmoCount( weapon ) && !force )
continue;
if ( !isWeaponPrimary( weapon ) )

View File

@ -117,6 +117,17 @@ BotBuiltinBotMovement( forward, right )
}
}
/*
Sets melee params
*/
BotBuiltinBotMeleeParams( yaw, dist )
{
if ( isDefined( level.bot_builtins ) && isDefined( level.bot_builtins["botmeleeparams"] ) )
{
self [[ level.bot_builtins["botmeleeparams" ]]]( yaw, dist );
}
}
/*
Returns if player is the host
*/

View File

@ -7,6 +7,7 @@ init()
level.bot_builtins["botaction"] = ::do_botaction;
level.bot_builtins["botstop"] = ::do_botstop;
level.bot_builtins["botmovement"] = ::do_botmovement;
level.bot_builtins["botmeleeparams"] = ::do_botmeleeparams;
}
do_printconsole( s )
@ -46,3 +47,8 @@ do_botmovement( forward, right )
{
self BotMovement( forward, right );
}
do_botmeleeparams( yaw, dist )
{
self BotMeleeParams( yaw, dist );
}