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https://github.com/ineedbots/iw4_bot_warfare.git
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fix dd
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parent
2b5c2ff10d
commit
dd87fe8c25
@ -5486,7 +5486,7 @@ bot_dem_attackers()
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if(self HasScriptGoal())
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if(self HasScriptGoal())
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continue;
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continue;
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_defender_start" );
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_start" );
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if(!spawnPoints.size)
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if(!spawnPoints.size)
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continue;
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continue;
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@ -5510,7 +5510,7 @@ bot_dem_attackers()
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//or if want to go into overtime near end of the extended game
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//or if want to go into overtime near end of the extended game
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if(((bombs.size + bombed == 2 && timeleft >= 90) || (shouldLet && bombs.size)) && randomInt(100) < 95)
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if(((bombs.size + bombed == 2 && timeleft >= 90) || (shouldLet && bombs.size)) && randomInt(100) < 95)
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{
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{
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_attacker_start" );
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_attacker_start" );
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if(!spawnPoints.size)
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if(!spawnPoints.size)
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continue;
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continue;
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@ -5699,7 +5699,7 @@ bot_dem_defenders()
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if(self HasScriptGoal())
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if(self HasScriptGoal())
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continue;
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continue;
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_attacker_start" );
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_attacker_start" );
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if(!spawnPoints.size)
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if(!spawnPoints.size)
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continue;
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continue;
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@ -5723,7 +5723,7 @@ bot_dem_defenders()
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//or if want to go into overtime after extended game
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//or if want to go into overtime after extended game
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if(shouldLet)
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if(shouldLet)
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{
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{
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_defender_start" );
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spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_start" );
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if(!spawnPoints.size)
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if(!spawnPoints.size)
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continue;
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continue;
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