mirror of
https://github.com/alicealys/t5-gsc-utils.git
synced 2025-04-19 12:32:53 +00:00
Some changes + support STL containers as argument types
This commit is contained in:
parent
cdd2c51568
commit
9512add5ad
@ -13,22 +13,22 @@
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#include <utils/string.hpp>
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#include <utils/io.hpp>
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namespace scripting
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namespace gsc
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{
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namespace
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{
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utils::hook::detour get_function_hook;
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utils::hook::detour get_method_hook;
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std::unordered_map<std::string, std::function<script_value(const function_arguments& args)>> functions;
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std::unordered_map<std::string, std::function<script_value(const function_arguments& args)>> methods;
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std::unordered_map<std::string, std::function<scripting::script_value(const scripting::function_arguments& args)>> functions;
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std::unordered_map<std::string, std::function<scripting::script_value(const scripting::function_arguments& args)>> methods;
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std::unordered_map<std::string, void*> function_wraps;
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std::unordered_map<std::string, void*> method_wraps;
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std::vector<script_value> get_arguments()
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std::vector<scripting::script_value> get_arguments()
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{
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std::vector<script_value> args;
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std::vector<scripting::script_value> args;
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for (auto i = 0; static_cast<unsigned int>(i) < game::scr_VmPub->outparamcount; i++)
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{
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@ -46,7 +46,7 @@ namespace scripting
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game::Scr_ClearOutParams(game::SCRIPTINSTANCE_SERVER);
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}
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push_value(value);
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scripting::push_value(value);
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}
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void call_function(const char* name)
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@ -82,10 +82,10 @@ namespace scripting
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try
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{
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const entity entity = game::Scr_GetEntityId(
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const scripting::entity entity = game::Scr_GetEntityId(
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game::SCRIPTINSTANCE_SERVER, entref.entnum, entref.classnum, 0);
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std::vector<script_value> args_{};
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std::vector<scripting::script_value> args_{};
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args_.push_back(entity);
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for (const auto& arg : args)
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{
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@ -134,6 +134,11 @@ namespace scripting
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script_function get_function_stub(const char** name, int* type)
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{
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if (*name == "print"s)
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{
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MessageBoxA(nullptr, "", "", 0);
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}
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if (function_wraps.find(*name) != function_wraps.end())
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{
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return reinterpret_cast<script_function>(function_wraps[*name]);
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@ -169,26 +174,32 @@ namespace scripting
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utils::hook::detour scr_settings_hook;
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void scr_settings_stub(int /*developer*/, int developer_script, int /*abort_on_error*/, int inst)
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{
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scr_settings_hook.invoke<void>(0x55D010, developer_script, developer_script, 0, inst);
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scr_settings_hook.invoke<void>(SELECT_VALUE(0x0, 0x55D010), developer_script, developer_script, 0, inst);
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}
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}
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template <typename F>
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void add_function(const std::string& name, F f)
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namespace function
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{
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const auto wrap = wrap_function(f);
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functions[name] = wrap;
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const auto call_wrap = wrap_function_call(name);
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function_wraps[name] = call_wrap;
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template <typename F>
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void add(const std::string& name, F f)
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{
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const auto wrap = wrap_function(f);
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functions[name] = wrap;
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const auto call_wrap = wrap_function_call(name);
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function_wraps[name] = call_wrap;
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}
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}
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template <typename F>
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void add_method(const std::string& name, F f)
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namespace method
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{
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const auto wrap = wrap_function(f);
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methods[name] = wrap;
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const auto call_wrap = wrap_method_call(name);
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method_wraps[name] = call_wrap;
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template <typename F>
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void add(const std::string& name, F f)
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{
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const auto wrap = wrap_function(f);
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methods[name] = wrap;
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const auto call_wrap = wrap_method_call(name);
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method_wraps[name] = call_wrap;
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}
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}
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class component final : public component_interface
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@ -197,34 +208,51 @@ namespace scripting
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void post_unpack() override
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{
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// Don't com_error on gsc errors
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utils::hook::nop(SELECT_VALUE(0, 0x4D9BB1), 5);
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utils::hook::jump(0x568B90, print);
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utils::hook::nop(SELECT_VALUE(0x0, 0x4D9BB1), 5);
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utils::hook::jump(SELECT_VALUE(0x0, 0x568B90), print);
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scr_settings_hook.create(SELECT_VALUE(0x0, 0x55D010), scr_settings_stub);
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get_function_hook.create(SELECT_VALUE(0x0, 0x465E20), get_function_stub);
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get_method_hook.create(SELECT_VALUE(0x0, 0x555580), get_method_stub);
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add_function("print_", [](const variadic_args& args)
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function::add("print_", [](const scripting::variadic_args& va)
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{
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for (const auto& arg : args)
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for (const auto& arg : va)
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{
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printf("%s\t", arg.to_string().data());
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}
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printf("\n");
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});
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add_function("fileexists", utils::io::file_exists);
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add_function("writefile", utils::io::write_file);
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add_function("movefile", utils::io::move_file);
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add_function("filesize", utils::io::file_size);
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add_function("createdirectory", utils::io::create_directory);
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add_function("directoryexists", utils::io::directory_exists);
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add_function("directoryisempty", utils::io::directory_is_empty);
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add_function("listfiles", utils::io::list_files);
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add_function("removefile", utils::io::remove_file);
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add_function("readfile", static_cast<std::string(*)(const std::string&)>(utils::io::read_file));
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function::add("writefile", [](const std::string& file, const std::string& data,
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const scripting::variadic_args& va)
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{
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auto append = false;
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if (va.size() > 0)
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{
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append = va[0];
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}
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return utils::io::write_file(file, data, append);
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});
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function::add("appendfile", [](const std::string& file, const std::string& data)
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{
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return utils::io::write_file(file, data, true);
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});
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function::add("fileexists", utils::io::file_exists);
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function::add("movefile", utils::io::move_file);
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function::add("filesize", utils::io::file_size);
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function::add("createdirectory", utils::io::create_directory);
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function::add("directoryexists", utils::io::directory_exists);
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function::add("directoryisempty", utils::io::directory_is_empty);
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function::add("listfiles", utils::io::list_files);
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function::add("removefile", utils::io::remove_file);
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function::add("readfile", static_cast<std::string(*)(const std::string&)>(utils::io::read_file));
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}
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};
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}
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REGISTER_COMPONENT(scripting::component)
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REGISTER_COMPONENT(gsc::component)
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@ -2,24 +2,24 @@
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#include "game/scripting/array.hpp"
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#include "game/scripting/execution.hpp"
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namespace scripting
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namespace gsc
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{
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using script_function = void(*)(game::scr_entref_t);
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template <class... Args, std::size_t... I>
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auto wrap_function(const std::function<void(Args...)>& f, std::index_sequence<I...>)
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{
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return [f]([[maybe_unused]] const function_arguments& args)
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return [f]([[maybe_unused]] const scripting::function_arguments& args)
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{
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f(args[I]...);
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return script_value{};
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return scripting::script_value{};
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};
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}
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template <class... Args, std::size_t... I>
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auto wrap_function(const std::function<script_value(Args...)>& f, std::index_sequence<I...>)
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auto wrap_function(const std::function<scripting::script_value(Args...)>& f, std::index_sequence<I...>)
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{
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return [f]([[maybe_unused]] const function_arguments& args)
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return [f]([[maybe_unused]] const scripting::function_arguments& args)
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{
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return f(args[I]...);
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};
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@ -28,9 +28,9 @@ namespace scripting
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template <typename R, class... Args, std::size_t... I>
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auto wrap_function(const std::function<R(Args...)>& f, std::index_sequence<I...>)
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{
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return [f]([[maybe_unused]] const function_arguments& args)
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return [f]([[maybe_unused]] const scripting::function_arguments& args)
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{
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return script_value{f(args[I]...)};
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return scripting::script_value{f(args[I]...)};
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};
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}
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@ -46,9 +46,15 @@ namespace scripting
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return wrap_function(std::function(f));
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}
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template <typename F>
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void add_function(const std::string& name, F f);
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namespace function
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{
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template <typename F>
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void add(const std::string& name, F f);
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}
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template <typename F>
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void add_method(const std::string& name, F f);
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namespace method
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{
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template <typename F>
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void add(const std::string& name, F f);
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}
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}
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return result;
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}
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unsigned int array::size() const
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int array::size() const
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{
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return game::Scr_GetSelf(game::SCRIPTINSTANCE_SERVER, this->id_);
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return static_cast<int>(game::Scr_GetSelf(game::SCRIPTINSTANCE_SERVER, this->id_));
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}
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unsigned int array::push(const script_value& value) const
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array& operator=(array&& other) noexcept;
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std::vector<script_value> get_keys() const;
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unsigned int size() const;
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int size() const;
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unsigned int push(const script_value&) const;
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void erase(const unsigned int) const;
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*
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**********************************************/
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template <>
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bool script_value::is<script_value>() const
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{
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return true;
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}
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template <>
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script_value script_value::get() const
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{
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return this;
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}
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const game::VariableValue& script_value::get_raw() const
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{
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return this->value_.get();
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@ -372,11 +384,13 @@ namespace scripting
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return this->type_name();
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}
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function_argument::function_argument(const arguments& args, const script_value& value, const int index)
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function_argument::function_argument(const arguments& args, const script_value& value, const int index, const bool exists)
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: values_(args)
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, value_(value)
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, index_(index)
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, value_(value)
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, index_(index)
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, exists_(exists)
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{
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}
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function_arguments::function_arguments(const arguments& values)
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{
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const auto type = get_typename(this->get_raw());
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const auto c_type = get_c_typename<T>();
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throw std::runtime_error(std::string("has type '" + type + "' but should be '" + c_type + "'"));
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throw std::runtime_error(utils::string::va("has type '%s' but should be '%s'", type.data(), c_type.data()));
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}
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return get<T>();
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@ -190,18 +190,22 @@ namespace scripting
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};
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class variadic_args : public arguments
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{
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};
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class function_argument;
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using variadic_args = std::vector<function_argument>;
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class function_argument
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{
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public:
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function_argument(const arguments& args, const script_value& value, const int index);
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function_argument(const arguments& args, const script_value& value, const int index, const bool exists);
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template <typename T>
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T as() const
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{
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if (!this->exists_)
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{
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throw std::runtime_error(utils::string::va("parameter %d does not exist", this->index_));
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}
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try
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{
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return this->value_.as<T>();
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@ -209,7 +213,7 @@ namespace scripting
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catch (const std::exception& e)
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{
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throw std::runtime_error(utils::string::va("parameter %d %s",
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this->index_ + 1, e.what()));
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this->index_, e.what()));
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}
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}
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@ -219,17 +223,68 @@ namespace scripting
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variadic_args args{};
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for (auto i = this->index_; i < static_cast<int>(this->values_.size()); i++)
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{
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args.push_back(this->values_[i]);
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args.push_back({this->values_, this->values_[i], i, true});
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}
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return args;
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}
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template <>
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script_value as() const
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std::string to_string() const
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{
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return this->value_.to_string();
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}
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std::string type_name() const
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{
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return this->value_.type_name();
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}
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script_value get_raw() const
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{
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return this->value_;
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}
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operator variadic_args() const
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{
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variadic_args args{};
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for (auto i = this->index_; i < static_cast<int>(this->values_.size()); i++)
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{
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args.push_back({this->values_, this->values_[i], i, true});
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}
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return args;
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}
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template <template<class, class> class C, class T, class ArrayType = array>
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operator C<T, std::allocator<T>>() const
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{
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const auto container_type = get_c_typename<C<T, std::allocator<T>>>();
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if (!this->value_.is<array>())
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{
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const auto type = get_typename(this->value_.get_raw());
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throw std::runtime_error(utils::string::va("has type '%s' but should be '%s'",
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type.data(),
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container_type.data()
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));
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}
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C<T, std::allocator<T>> container{};
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const auto array = this->value_.as<ArrayType>();
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for (auto i = 0; i < array.size(); i++)
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{
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try
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{
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container.push_back(array.get(i).as<T>());
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}
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catch (const std::exception& e)
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{
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throw std::runtime_error(utils::string::va("element %d of parameter %d of type '%s' %s",
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i, this->index_, container_type.data(), e.what()));
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}
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}
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return container;
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}
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template <typename T>
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operator T() const
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{
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@ -240,6 +295,7 @@ namespace scripting
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arguments values_{};
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script_value value_{};
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int index_{};
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bool exists_{};
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};
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class function_arguments
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@ -251,10 +307,10 @@ namespace scripting
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{
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if (index >= static_cast<int>(values_.size()))
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{
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throw std::runtime_error(utils::string::va("parameter %d does not exist", index));
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return {values_, {}, index, false};
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}
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return {values_, values_[index], index};
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return {values_, values_[index], index, true};
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}
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private:
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arguments values_{};
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