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small fix
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@ -2658,9 +2658,8 @@ follow_target_loop()
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if ( randomInt( 100 ) > 50 )
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if ( randomInt( 100 ) > 50 )
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return;
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return;
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self thread stop_go_target_on_death( threat );
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self SetBotGoal( threat.origin, 64 );
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self SetBotGoal( threat.origin, 64 );
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self thread stop_go_target_on_death( threat );
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if ( self waittill_any_return( "new_goal", "goal", "bad_path" ) != "new_goal" )
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if ( self waittill_any_return( "new_goal", "goal", "bad_path" ) != "new_goal" )
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self ClearBotGoal();
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self ClearBotGoal();
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